Name
Affiliation
Papers
IGOR S. PANDZIC
Department of Telecommunications, Faculty of Electrical Engineering and Computing, University of Zagreb, Unska 3 HR-10000 Zagreb Croatia
46
Collaborators
Citations 
PageRank 
57
327
39.73
Referers 
Referees 
References 
717
924
540
Search Limit
100924
Title
Citations
PageRank
Year
Regression-based methods for face alignment: A survey00.342021
Learning Local Descriptors by Optimizing the Keypoint-Correspondence Criterion: Applications to Face Matching, Learning From Unlabeled Videos and 3D-Shape Retrieval.10.352019
Cross-table linking and brushing: interactive visual analysis of multiple tabular data sets.00.342018
Constructing Binary Descriptors with a Stochastic Hill Climbing Search.00.342015
Fast Rendering of Image Mosaics and ASCII Art40.412015
Fast Localization of Facial Landmark Points.20.382014
A method for object detection based on pixel intensity comparisons70.462013
On creating multimodal virtual humans--real time speech driven facial gesturing40.392011
How multiple concurrent users react to a quiz agent attentive to the dynamics of their game participation80.592010
State of the Art in Example-Based Motion Synthesis for Virtual Characters in Interactive Applications280.932010
Communicating with multiple users for embodied conversational agents in quiz game context10.342010
The Lessons Learned in Developing Multi-user Attentive Quiz Agents00.342009
Implementing a Multi-user Tour Guide System with an Embodied Conversational Agent20.372009
RealActor: Character Animation and Multimodal Behavior Realization System50.432009
Toward a multi-culture adaptive virtual tour guide agent with a modular approach50.462009
A controller-based animation system for synchronizing and realizing human-like conversational behaviors20.372009
Integrating embodied conversational agent components with a generic framework60.742008
Automatic Lip Synchronization By Speech Signal Analysis20.382008
Virtual Humans: From Researcher's Fascination to Mass-Market Technology00.342008
Towards Real-time Speech-based Facial Animation Applications built on HUGE architecture10.352008
The design of a generic framework for integrating ECA components161.072008
Towards Realistic Real Time Speech-Driven Facial Animation00.342008
Towards Natural Head Movement of Autonomous Speaker Agent30.412008
Towards Facial Gestures Generation by Speech Signal Analysis Using HUGE Architecture40.422008
An agent based multicultural tour guide system with nonverbal user interface40.462007
A Quiz Game Console Based on a Generic Embodied Conversational Agent Framework40.472007
Towards a Multicultural ECA Tour Guide System20.372007
A Script Driven Multimodal Embodied Conversational Agent Based on a Generic Framework10.442007
Personalized avatars for mobile entertainment20.392006
Toward a universal platform for integrating embodied conversational agent components50.592006
[HUGE]: universal architecture for statistically based HUman GEsturing70.602006
3D Visualization on mobile devices20.542006
Automated gesturing for embodied agents00.342005
LiveMail: personalized avatars for mobile entertainment80.672005
Interactive visualization of grid monitoring data on multiple client platforms10.382005
Intelligent content production for a virtual speaker00.342004
Trends in networked collaborative virtual environments80.632003
Facial motion cloning80.812003
Conversational Virtual Character for the Web70.732002
Facial animation framework for the web and mobile platforms221.302002
Life on the Web91.202001
User evaluation: Synthetic talking faces for interactive services463.431999
Virtual Life Network: a Body-Centered Networked Virtual Environment70.941997
MPEG-4: Audio/video and synthetic graphics/audio for mixed media273.321997
A versatile navigation interface for virtual humans in collaborative virtual environments40.851997
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters5210.061995