Understanding performance in coliseum, an immersive videoconferencing system | 43 | 2.97 | 2005 |
Computation and performance issues In coliseum: an immersive videoconferencing system | 0 | 0.34 | 2003 |
Opacity-weighted color interpolation, for volume sampling | 34 | 2.13 | 1998 |
Texture tile visibility determination for dynamic texture loading | 4 | 0.56 | 1998 |
Normal vector generation for sampled data using fourier filtering | 0 | 0.34 | 1993 |