Name
Papers
Collaborators
GERARD JOUNGHYUN KIM
69
106
Citations 
PageRank 
Referers 
571
51.97
1454
Referees 
References 
1371
717
Search Limit
1001000
Title
Citations
PageRank
Year
Machine Assisted Video Tagging of Elderly Activities in K-Log Centre00.342020
Don’t Bother Me: How to Handle Content-Irrelevant Objects in Handheld Augmented Reality10.352020
IoT?+?AR: pervasive and augmented environments for "Digi-log" shopping experience30.372019
The Effect Of Onomatopoeia To Enhancing User Experience In Virtual Reality00.342019
SPRinT: A Mixed Approach to a Hand-Held Robot Interface for Telepresence.00.342018
Augmented reality-based remote coaching for fast-paced physical task.00.342018
Effects of Visual Feedback on Out-of-Body Illusory Tactile Sensation When Interacting With Augmented Virtual Objects00.342017
The impact of avatar-owner visual similarity on body ownership in immersive virtual reality50.422017
ARIoT: scalable augmented reality framework for interacting with Internet of Things appliances everywhere.90.652016
Rich Pinch: Perception of Object Movement with Tactile Illusion.10.362016
Tele-augmentation for remote AR coaching00.342015
Extending out of the body tactile phantom sensations to 2D and applying it to mobile interaction30.422015
Resolving view difference between eye and camera for proprioceptive pointing and selection in augmented reality applications00.342015
Local context based recognition + internet of things: complementary infrastructures for future generic mixed reality space20.402015
Facial expression recognition using active contour-based face detection, facial movement-based feature extraction, and non-linear feature selection.130.682015
Avatar motion adaptation for AR based 3D tele-conference20.382014
Empathetic video clip experience through timely multimodal interaction30.432014
Extreme Motion Based Interaction for Enhancing Mobile Game Experience.00.342013
Integrated Platform for an Augmented Environment with Heterogeneous Multimodal Displays.00.342013
MIDAS: A Software Framework for Accommodating Heterogeneous Interaction Devices for Cloud Applications.10.372013
Interface design for minimizing loss of context in in-situ remote robot control10.362013
User attentive behavior with camera view for in-situ robot control00.342012
Increasing the geometric field of view in head mounted displays through proprioceptive task and multimodal feedback for effective close range interaction20.462010
Humanoid robot vs. projector robot: Exploring an indirect approach to human robot interaction50.442010
Robots with projectors: An alternative to anthropomorphic HRI110.882009
TouchBall: a design and evaluation of a hand-held trackball based touch-haptic interface60.462009
Real-time depth-of-field rendering using anisotropically filtered mipmap interpolation.251.192009
Real-time tracking of visually attended objects in virtual environments and its application to LOD.241.072009
Providing A Wide Field Of View For Effective Interaction In Desktop Tangible Augmented Reality30.512008
Advances in Tangible Interaction and Ubiquitous Virtual Reality40.472008
Real-Time Depth-Of-Field Rendering Using Point Splatting On Per-Pixel Layers221.082008
Effects of haptic feedback, stereoscopy, and image resolution on performance and presence in remote navigation251.162008
Effects of visual cues and sustained attention on spatial presence in virtual environments based on spatial and object distinction80.502008
Effects of tactile augmentation and self-body visualization on affective property evaluation of virtual mobile phone designs10.412007
Design and evaluation of a hybrid display system for motion-following tasks10.362007
AR pottery: experiencing pottery making in the augmented space20.422007
Real-time tracking of visually attended objects in interactive virtual environments80.702007
Image Browsing in Mobile Device Using User Motion Tracking20.472007
Virtual reality in its revival00.342006
Requirements, Implementation and Applications of Hand-held Virtual Reality30.872006
Hand-held virtual reality: a feasibility study331.372006
Viewpoint Usability for Desktop Augmented Reality80.652006
A SWOT Analysis of the Field of Virtual Rehabilitation and Therapy72.112005
Haptic teleoperation of a mobile robot: a user study261.782005
Virtual Reality and Spatial Ability00.342005
Immersive Authoring of Tangible Augmented Reality Applications512.752004
Increasing the Effective Egocentric Field of View with Proprioceptive and Tactile Feedback101.112004
Using a vibro-tactile display for enhanced collision perception and presence131.242004
Explorative construction of virtual worlds: an interactive kernel approach20.452004
Occlusion based interaction methods for tangible augmented reality environments231.492004
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