Relationship Between the Sensory Processing Patterns and the Detection Threshold of Curvature Gain | 0 | 0.34 | 2022 |
Understanding the Impact of Technical Issues on People’s Perception and Attribution of Responsibility in Videoconferencing | 0 | 0.34 | 2022 |
Sensation of Anteroposterior and Lateral Body Tilt Induced by Electrical Stimulation of Ankle Tendons. | 0 | 0.34 | 2022 |
GAN-based image-to-friction generation for tactile simulation of fabric material | 0 | 0.34 | 2022 |
Virtual Co-Embodiment: Evaluation of the Sense of Agency While Sharing the Control of a Virtual Body Among Two Individuals | 1 | 0.35 | 2021 |
Head-Mounted Display with Increased Downward Field of View Improves Presence and Sense of Self-Location | 0 | 0.34 | 2021 |
Teardrop Glasses: Pseudo Tears Induce Sadness in You and Those Around You | 0 | 0.34 | 2021 |
Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal Correspondences | 0 | 0.34 | 2021 |
Redirected Walking using Continuous Curvature Manipulation | 1 | 0.39 | 2021 |
Effect of Avatar Appearance on Detection Thresholds for Remapped Hand Movements. | 2 | 0.43 | 2021 |
Multisensory Approaches to Human-Food Interaction | 0 | 0.34 | 2020 |
Evaluate Optimal Redirected Walking Planning Using Reinforcement Learning | 0 | 0.34 | 2020 |
Visual-Auditory Redirection: Multimodal Integration of Incongruent Visual and Auditory Cues for Redirected Walking | 0 | 0.34 | 2020 |
Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments | 4 | 0.41 | 2020 |
DeepTaste: Augmented Reality Gustatory Manipulation with GAN-Based Real-Time Food-to-Food Translation | 0 | 0.34 | 2019 |
PaCaPa - A Handheld VR Device for Rendering Size, Shape, and Stiffness of Virtual Objects in Tool-based Interactions. | 4 | 0.38 | 2019 |
Demonstration of Transcalibur - A VR Controller that Presents Various Shapes of Handheld Objects. | 0 | 0.34 | 2019 |
Unlimited Corridor - A Visuo-haptic Redirection System. | 1 | 0.35 | 2019 |
Do We Have to Look at the Mirror All the Time? Effect of Partial Visuomotor Feedback on Body Ownership of a Virtual Human Tail. | 0 | 0.34 | 2019 |
Virtual Hand Realism Affects Object Size Perception in Body-Based Scaling | 4 | 0.39 | 2019 |
ShapeSense: a 2D shape rendering VR device with moving surfaces that controls mass properties and air resistance | 0 | 0.34 | 2019 |
Demonstration Experiment of AR Exhibition System Inducing User Behavior with Visual Incompatibility. | 0 | 0.34 | 2019 |
Enchanting Your Noodles - GAN-based Real-time Food-to-Food Translation and Its Impact on Vision-induced Gustatory Manipulation. | 0 | 0.34 | 2019 |
Xnavi: Travel Planning System Based on Experience Flows | 0 | 0.34 | 2018 |
Handheld Haptic Interface for Rendering Size, Shape, and Stiffness of Virtual Objects. | 0 | 0.34 | 2018 |
Transcalibur: weight moving VR controller for dynamic rendering of 2D shape using haptic shape illusion | 2 | 0.36 | 2018 |
Mobius walker: pitch and roll redirected walking | 3 | 0.38 | 2018 |
Reconstruction of Travel Movies Using Emotional Arcs. | 0 | 0.34 | 2018 |
Infinite stairs: simulating stairs in virtual reality based on visuo-haptic interaction | 4 | 0.38 | 2017 |
Early warning of task failure using task processing logs. | 1 | 0.37 | 2017 |
Transgazer: Improving Impression by Switching Direct and Averted Gaze Using Optical Illusion. | 1 | 0.35 | 2017 |
Guidance Method To Allow A User Free Exploration With A Photorealistic View In 3d Reconstructed Virtual Environments | 0 | 0.34 | 2017 |
Attention Sharing In A Virtual Environment Attracts Others | 0 | 0.34 | 2017 |
Swinging 3D lamps: a projection technique to create 3D illusions on a static 2D image | 0 | 0.34 | 2017 |
Walking up virtual stairs based on visuo-haptic interaction | 1 | 0.35 | 2017 |
Factors And Influences Of Body Ownership Over Virtual Hands | 1 | 0.36 | 2017 |
Magic table: deformable props using visuo haptic redirection | 0 | 0.34 | 2017 |
Motive compass: Navigation interface for locomotion in virtual environments constructed with spherical images | 1 | 0.37 | 2016 |
Travel planning system considering experience flows based on driving histories. | 0 | 0.34 | 2016 |
Curvature manipulation techniques in redirection using haptic cues | 8 | 0.70 | 2016 |
Guidance field: Potential field to guide users to target locations in virtual environments | 4 | 0.50 | 2016 |
Navigation interface for virtual environments constructed with spherical images | 1 | 0.43 | 2016 |
Multi-sensorial virtual reality and augmented human food interaction | 0 | 0.34 | 2016 |
Supporting Precise Manual-handling Task using Visuo-haptic Interaction. | 1 | 0.51 | 2016 |
Air haptics: displaying feeling of contact with AR object using visuo-haptic interaction | 2 | 0.39 | 2015 |
Magicpot360: Free Viewpoint Shape Display Modifying The Perception Of Shape | 0 | 0.34 | 2015 |
Manseibashi Reminiscent Window: On-Site AR Exhibition System Using Mobile Devices | 4 | 0.46 | 2015 |
Implementation of on-site virtual time machine for mobile devices | 3 | 0.50 | 2015 |
High-definition digital display case with the image-based interaction | 0 | 0.34 | 2015 |
Induction of Human Behavior by Presentation of Environmental Acoustics. | 1 | 0.38 | 2015 |