Sports Field Registration via Keypoints-aware Label Condition | 0 | 0.34 | 2022 |
Assist Home Training Table Tennis Skill Acquisition via Immersive Learning and Web Technologies | 0 | 0.34 | 2022 |
ARToken: A Tangible Device for Dynamically Binding Real-world Objects with Virtual Representation | 0 | 0.34 | 2021 |
Manhattan Room Layout Reconstruction From A Single 360 Degrees Image: A Comparative Study Of State-Of-The-Art Methods | 1 | 0.35 | 2021 |
Comparing the effects of reference-based, orientation-based, and turn-by-turn navigation guidance on users' independent navigation | 0 | 0.34 | 2020 |
Vid2Curve: simultaneous camera motion estimation and thin structure reconstruction from an RGB video | 0 | 0.34 | 2020 |
Instance-aware Image Colorization | 0 | 0.34 | 2020 |
Micrography QR Codes | 0 | 0.34 | 2020 |
Image Vectorization With Real-Time Thin-Plate Spline | 0 | 0.34 | 2020 |
Generating Color Scribble Images using Multi-layered Monochromatic Strokes Dithering. | 0 | 0.34 | 2019 |
Self-Supervised Learning of Depth and Camera Motion from 360° Videos. | 1 | 0.35 | 2018 |
Dula-Net: A Dual-Projection Network For Estimating Room Layouts From A Single Rgb Panorama | 3 | 0.38 | 2018 |
A lightweight and efficient system for tracking handheld objects in virtual reality | 1 | 0.36 | 2018 |
EZ-Manipulator: Designing a mobile, fast, and ambiguity-free 3D manipulation interface using smartphones. | 1 | 0.63 | 2018 |
A Semi-Automatic Video Labeling Tool for Autonomous Driving Based on Multi-Object Detector and Tracker | 1 | 0.38 | 2018 |
Generating 360 outdoor panorama dataset with reliable sun position estimation. | 0 | 0.34 | 2018 |
PanoAnnotator - a semi-automatic tool for indoor panorama layout annotation. | 0 | 0.34 | 2018 |
Dual-MR: interaction with mixed reality using smartphones | 0 | 0.34 | 2018 |
Multi-view wire art. | 0 | 0.34 | 2018 |
Scale-aware black-and-white abstraction of 3D shapes. | 0 | 0.34 | 2018 |
User-guided line abstraction using coherence and structure analysis. | 0 | 0.34 | 2017 |
AlphaRead: Support Unambiguous Referencing in Remote Collaboration with Readable Object Annotation. | 1 | 0.36 | 2017 |
Generating Ambiguous Figure-Ground Images | 1 | 0.36 | 2017 |
Feature-Aware Pixel Art Animation. | 0 | 0.34 | 2016 |
Court Reconstruction for Camera Calibration in Broadcast Basketball Videos | 8 | 0.46 | 2016 |
Interactive Videos: Plausible Video Editing using Sparse Structure Points. | 2 | 0.37 | 2016 |
Synthesizing Emerging Images from Photographs. | 2 | 0.40 | 2016 |
A simulation on grass swaying with dynamic wind force. | 0 | 0.34 | 2016 |
A simulation on grass swaying with dynamic wind force. | 0 | 0.34 | 2016 |
Motion manipulation for characters in videos | 0 | 0.34 | 2015 |
SmartAnnotator An Interactive Tool for Annotating Indoor RGBD Images | 10 | 0.48 | 2015 |
Pixel2Brick:constructing brick sculptures from Pixel Art | 1 | 0.36 | 2015 |
Tone‐ and Feature‐Aware Circular Scribble Art | 4 | 0.53 | 2015 |
Continuous circular scribble arts | 0 | 0.34 | 2015 |
Spatio-Temporal Learning of Basketball Offensive Strategies | 1 | 0.38 | 2015 |
SmartAnnotator: An Interactive Tool for Annotating RGBD Indoor Images. | 4 | 0.40 | 2014 |
Annotating RGBD images of indoor scenes | 0 | 0.34 | 2014 |
Figure-ground image generation using contour matching and rigid shape deformation | 0 | 0.34 | 2014 |
Image-based paper pop-up design | 0 | 0.34 | 2014 |
Halftone QR codes | 18 | 1.25 | 2013 |
Refocusing images captured from a stereoscopic camera | 1 | 0.35 | 2013 |
Emerging images synthesis from photographs | 1 | 0.36 | 2013 |
Adaptive manga re-layout on mobile device | 0 | 0.34 | 2013 |
Example-based Deformation Transfer for 3D Polygon Models | 5 | 0.48 | 2010 |
Camouflage images | 8 | 0.67 | 2010 |
Multiresolution mean shift clustering algorithm for shape interpolation. | 11 | 0.59 | 2009 |
Compatible quadrangulation by sketching | 2 | 0.40 | 2009 |
Emerging images | 17 | 0.92 | 2009 |
Skeleton extraction by mesh contraction | 183 | 5.64 | 2008 |
Mesh pose-editing using examples | 4 | 0.41 | 2007 |