Less is (Just as Good as) More - an Investigation of Odor Intensity and Hedonic Valence in Mulsemedia QoE using Heart Rate and Eye Tracking | 1 | 0.35 | 2021 |
A Haptic System for Switching Wind Temperatures Based on Ultrasonic Vibrations, Peltier Elements, and Electrical Resistances for Multisensory Applications | 0 | 0.34 | 2021 |
A Crowdsourcing Method for Sign Segmentation in Brazilian Sign Language Videos. | 0 | 0.34 | 2020 |
MulseOnto: a Reference Ontology to Support the Design of Mulsemedia Systems. | 0 | 0.34 | 2019 |
360° Mulsemedia: A Way to Improve Subjective QoE in 360° Videos | 0 | 0.34 | 2019 |
Crowdsourcing authoring of sensory effects on videos | 0 | 0.34 | 2019 |
Coping with the Challenges of Delivering Multiple Sensorial Media | 1 | 0.35 | 2019 |
Toward Understanding The Quality Of Subtitle Synchronization To Improve The Viewer Experience | 0 | 0.34 | 2019 |
A mulsemedia framework for delivering sensory effects to heterogeneous systems | 0 | 0.34 | 2019 |
SANGN: A New Service Oriented Architecture for Provisioning of NGN Scalable Multimedia Services | 0 | 0.34 | 2018 |
Improving response time interval in networked event-based mulsemedia systems. | 0 | 0.34 | 2018 |
Understanding crowdsourcing projects: A systematic review of tendencies, workflow, and quality management. | 5 | 0.40 | 2018 |
Achieving Complex Media Annotation through Collective Wisdom and Effort from the Crowd | 0 | 0.34 | 2018 |
Investigating the Influence of Subtitles Synchronization in the Viewer's Quality of Experience. | 0 | 0.34 | 2018 |
Investigating the Collaborative Process of Subtitles Creation and Sharing for Videos on the Web. | 1 | 0.35 | 2017 |
CrowdSync: User generated videos synchronization using crowdsourcing | 0 | 0.34 | 2017 |
Time Evaluation for the Integration of a Gestural Interactive Application with a Distributed Mulsemedia Platform. | 3 | 0.37 | 2017 |
Video Annotation by Cascading Microtasks: a Crowdsourcing Approach. | 1 | 0.39 | 2017 |
Animated Words Clouds to View and Extract Knowledge from Textual Information. | 2 | 0.42 | 2016 |
SDCCN: A Novel Software Defined Content-Centric Networking Approach. | 5 | 0.39 | 2016 |
Crowdsourcing & Multimedia: Enhancing Multimedia Activities with the Power of Crowds. | 2 | 0.37 | 2016 |
Crowdsourcing strategies for smart cities applications | 0 | 0.34 | 2016 |
Local Synchronization of Web Applications with Audio Markings. | 0 | 0.34 | 2016 |
An Event Driven Approach For Integrating Multi-Sensory Effects To Interactive Environments | 5 | 0.48 | 2015 |
PlaySEM: a Platform for Rendering MulSeMedia Compatible with MPEG-V | 10 | 0.59 | 2015 |
Where, what, why and how - 3W1H: uma abordagem prática para desenvolvimento de ambientes interativos. | 0 | 0.34 | 2015 |
Development of Interactive Applications Connecting Real and Virtual Objects Using the MPEG-V Standard | 0 | 0.34 | 2015 |
Remote Temporal Couplers For Multiple Content Synchronization | 1 | 0.36 | 2015 |
Timeline Alignment of Multiple TV Contents | 1 | 0.38 | 2014 |
An Architectural Framework for Delivering SIP-AS Multimedia Services Based on JADE/OSGi Technology | 0 | 0.34 | 2014 |
Sherlock: uma plataforma para avaliar a experiência dos usuários com dispositivos móveis | 0 | 0.34 | 2014 |
Second screen event flow synchronization. | 3 | 0.43 | 2013 |
Development of interactive virtual environments using Java and Kinect technologies | 0 | 0.34 | 2013 |
Ourmap: Representing Crowdsourced Annotations On Geospatial Coordinates As Linked Open Data | 2 | 0.39 | 2013 |
Desenvolvimento de ambientes virtuais interativos usando Java e kinect | 0 | 0.34 | 2013 |
Smartphone applications usability evaluation: a hybrid model and its implementation | 7 | 0.49 | 2012 |
Um estudo experimental de avaliação da experiência dos usuários de aplicativos móveis a partir da captura automática dos dados contextuais e de interação | 1 | 0.38 | 2012 |
A Model-driven Approach for Integration of Interactive Applications and Web Services: A Case Study in Interactive Digital TV Platform | 4 | 0.42 | 2012 |
An approach based on events for treating the late tuning problem in interactive live TV shows | 0 | 0.34 | 2009 |
An environment for video content indexing and retrieval base don visual features | 0 | 0.34 | 2009 |
StoryToCode: a model based on components for specifying interactive digital TV convergent applications | 2 | 0.38 | 2009 |
An event-based model for interactive live TV shows | 3 | 0.41 | 2008 |
Development of Voice-Based Multimodal User Interfaces | 0 | 0.34 | 2006 |
Desenvolvimento de interfaces multimodais a partir da integração de comandos vocais à interface gráfica | 0 | 0.34 | 2006 |