A Situation Awareness Computational Intelligent Model for Metabolic Syndrome Management | 0 | 0.34 | 2022 |
Coping with Changing Contexts: A Healthcare Security Perspective | 0 | 0.34 | 2021 |
Analysing Trade-Offs In Frameworks For The Design Of Smart Environments | 0 | 0.34 | 2020 |
A Proposal of Case-Based Approach to Clinical Pathway Modeling Support | 1 | 0.35 | 2020 |
An Interactive Narrative to Improve Cultural Heritage Experience in Elementary School Children | 0 | 0.34 | 2020 |
Design And Execution Of Integrated Clinical Pathway: A Simplified Meta-Model And Associated Methodology | 0 | 0.34 | 2020 |
BPMN Extensions and Semantic Annotation in Public Administration Service Design. | 0 | 0.34 | 2020 |
User-Defined Semantics For The Design Of Iot Systems Enabling Smart Interactive Experiences | 0 | 0.34 | 2020 |
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking. | 2 | 0.36 | 2019 |
Improving Tools that Allow End Users to Configure Smart Environments. | 0 | 0.34 | 2019 |
Special Issue on Advances in Human-Computer Interaction | 0 | 0.34 | 2019 |
Human-centered cybersecurity: international workshop at CHITALY 2019 | 0 | 0.34 | 2019 |
Children's Reflection in Action with DIY. | 0 | 0.34 | 2019 |
Handling Security, Usability, User Experience And Reliability In User-Centered Development Processes Ifip Wg 13.2 And Wg 13.5 Workshop At Interact 2019 | 0 | 0.34 | 2019 |
Designing an Intelligent User Interface for Preventing Phishing Attacks. | 0 | 0.34 | 2019 |
An End-User Development Approach for Crafting Smart Interactive Experiences. | 0 | 0.34 | 2018 |
A low-cost flexible IoT system supporting elderly's healthcare in rural villages. | 0 | 0.34 | 2018 |
From smart objects to smart experiences: An end-user development approach. | 6 | 0.45 | 2018 |
Trade-Off Between System Effectiveness and Context Constraints in the Design of an IoT System Giving Access to Health Care in African Rural Villages. | 0 | 0.34 | 2018 |
Towards Enabling Cultural-Heritage Experts to Create Customizable Visit Experiences. | 0 | 0.34 | 2018 |
Strolling across the City: Geo-Tagged Sound Loops for Augmenting the Urban Spaces. | 0 | 0.34 | 2018 |
Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts. | 0 | 0.34 | 2018 |
Enabling End Users to Define the Behavior of Smart Objects in AAL Environments. | 1 | 0.40 | 2018 |
Reflections on System Properties Valued by End Users in Designing End-User Development Systems. | 0 | 0.34 | 2017 |
Empowering End Users to Customize their Smart Environments: Model, Composition Paradigms, and Domain-Specific Tools. | 22 | 0.80 | 2017 |
Empowering CH Experts to Produce IoT-enhanced Visits. | 0 | 0.34 | 2017 |
Specification of Complex Logical Expressions for Task Automation: An EUD Approach. | 2 | 0.36 | 2017 |
Advanced Interaction Paradigms to Define Smart Visit Experiences in the Internet of Things Era. | 0 | 0.34 | 2017 |
Integrating a SCRUM-Based Process with Human Centred Design: An Experience from an Action Research Study. | 0 | 0.34 | 2017 |
Engineering Task-Automation Systems For Domain Specificity | 0 | 0.34 | 2017 |
End-user composition of interactive applications through actionable UI components. | 2 | 0.36 | 2017 |
Distributing the User Interface Logics along Actionable Components: the EFESTO Approach. | 0 | 0.34 | 2016 |
End-User Development for the Internet of Things: EFESTO and the 5W Composition Paradigm. | 0 | 0.34 | 2016 |
A Visual Paradigm for Defining Task Automation. | 0 | 0.34 | 2016 |
SERVE: Smart Ecosystems cReation by Visual dEsign Authoring Internet of Things and Smart Objects Applications. | 0 | 0.34 | 2016 |
Exploiting Visual Notations for Data Exploration: The EFESTO Platform. | 0 | 0.34 | 2016 |
Supporting professional guides to create personalized visit experiences. | 2 | 0.49 | 2016 |
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments. | 0 | 0.34 | 2016 |
On the transferability of a meta-design model supporting end-user development | 0 | 0.34 | 2015 |
Pupils' collaboration around a large display. | 0 | 0.34 | 2015 |
Interaction with Large Displays: A Survey | 26 | 0.84 | 2015 |
Hands-on Actionable Mashups. | 1 | 0.44 | 2015 |
New perspectives to improve quality, efficacy and appeal of HCI courses | 2 | 0.46 | 2015 |
DMS2015-26: Pupils׳ collaboration around a large display | 0 | 0.34 | 2015 |
EFESTO: A Platform for the End-User Development of Interactive Workspaces for Data Exploration. | 14 | 0.77 | 2015 |
Making Mashups Actionable Through Elastic Design Principles. | 7 | 0.70 | 2015 |
Investigating and promoting UX practice in industry: An experimental study. | 39 | 1.65 | 2014 |
Creation and Use of Service-based Distributed Interactive Workspaces. | 2 | 0.45 | 2014 |
User-driven visual composition of service-based interactive spaces | 4 | 0.50 | 2014 |
Business Process Design Meets Business Practices Through Enterprise Patterns: A Case Study | 3 | 0.40 | 2014 |