The Living Net: A Haptic Experience of Personal Data. | 0 | 0.34 | 2017 |
Touching Data Through Personal Devices: Engaging Somatic Practice and Haptic Design in Felt Experiences of Personal Data. | 2 | 0.70 | 2016 |
Thrii | 0 | 0.34 | 2010 |
View-invariant full-body gesture recognition via multilinear analysis of voxel data | 11 | 0.57 | 2009 |
HandJabber: an enactive framework for collaborative creative expression | 0 | 0.34 | 2009 |
A dynamic Bayesian approach to computational Laban shape quality analysis | 14 | 0.71 | 2009 |
Hmm Parameter Reduction For Practical Gesture Recognition | 7 | 0.78 | 2008 |
Capturing Expressive and Indicative Qualities of Conducting Gesture: An Application of Temporal Expectancy Models | 3 | 0.44 | 2007 |
On Cross-Modal Perception of Musical Tempo and the Speed of Human Movement | 0 | 0.34 | 2007 |
A New gestural control Paradigm for Musical expression: Real-Time conducting Analysis via Temporal Expectancy Models. | 1 | 0.36 | 2007 |
Real-time Gesture Recognition with Minimal Training Requirements and On-line Learning | 21 | 1.35 | 2007 |
Real-time automatic kinematic model building for optical motion capture using a Markov random field | 3 | 0.40 | 2007 |
The design of a pressure sensing floor for movement-based human computer interaction | 17 | 1.70 | 2007 |
Real-time multi-view 3d object tracking in cluttered scenes | 3 | 0.44 | 2006 |
Human movement analysis for interactive dance | 1 | 0.38 | 2006 |
A hybrid HMM/DPA adaptive gesture recognition method | 4 | 0.92 | 2005 |
Autonomous Real-Time Model Building For Optical Motion Capture | 2 | 0.39 | 2005 |
Visibility-Based Pursuit-Evasion In An Unknown Planar Environment | 51 | 2.54 | 2004 |
Space And Time Optimal Parallel Sequence Alignments | 0 | 0.34 | 2003 |
A Pursuit-Evasion Bug Algorithm | 14 | 0.87 | 2001 |