Name
Papers
Collaborators
HOLGER SCHNÄDELBACH
49
132
Citations 
PageRank 
Referers 
432
55.32
989
Referees 
References 
922
467
Search Limit
100989
Title
Citations
PageRank
Year
Designing Hybrid Gifts00.342020
The Performative Mirror Space.00.342019
Adaptive Architecture and Personal Data00.342019
From Artifacts to Architecture.30.592018
Come and Play: Interactive Theatre For Early Years.00.342018
Photo Screen: Shaping Perceptions of Residential Communities.00.342018
Reciprocal Control in Adaptive Environments.20.382017
"It's Not Yet A Gift": Understanding Digital Gifting.30.382017
People, Personal Data and the Built Environment.00.342017
Architects of information.20.422016
Adaptive architecture.00.342016
The immersive effect of adaptive architecture.10.372016
ExoPranayama: a biofeedback-driven actuated environment for supporting yoga breathing practices.30.402016
Creativity Greenhouse: At-a-distance collaboration and competition over research funding00.342016
Longitudinal, Cross-Site And "In The Wild": A Study Of Public Displays User Communities' Situated Snapshots00.342016
Capture the Moment: \"In the Wild\" Longitudinal Case Study of Situated Snapshots Captured Through an Urban Screen in a Community Setting160.592015
FugaciousFilm: Exploring Attentive Interaction with Ephemeral Material30.392015
Creativity Bento Box: A Physical Resource Pack To Support Interaction In Virtual Space00.342015
Evaluating a Public Display Installation with Game and Video to Raise Awareness of Attention Deficit Hyperactivity Disorder10.362015
Using adaptive architecture to support Yoga practices: Social considerations for design20.402014
From Snappy App to Screens in the Wild: Gamifying an Attention Deficit Hyperactivity Disorder Continuous Performance Test for Public Engagement and Awareness20.422014
Light-keypad interaction through coated double glazing00.342014
Screens in the Wild: Exploring the Potential of Networked Urban Screens for Communities and Culture20.462014
Interaction and architectural space00.342014
Exploring the effect of spatial layout on mediated urban interactions151.042013
Considering Communities, Diversity And The Production Of Locality In The Design Of Networked Urban Screens50.502013
Tension Space Analysis: Exploring Community Requirements For Networked Urban Screens160.852013
User Requirements for the Development of Smartphone Self-reporting Applications in Healthcare.20.422013
ExoBuilding: Physiologically Driven Adaptive Architecture221.162012
CamBlend: an object focused collaboration tool100.532012
ExoBuilding.00.342011
Personalizing the theme park: psychometric profiling and physiological monitoring40.392011
Recommending Rides: Psychometric Profiling in the Theme Park20.362010
ExoBuilding: breathing life into architecture100.792010
Supporting the creation of hybrid museum experiences140.672009
In support of city exploration150.622009
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides412.232008
Augmenting amusement rides with telemetry70.772007
Moving office: inhabiting a dynamic building140.932006
The augurscope: refining its design60.572006
Expected, sensed, and desired: A framework for designing sensing-based interaction735.592005
The Iterative Design Process of a Location-Aware Device for Group Use20.412004
Citywide: Supporting Interactive Digital Experiences Across Physical Space141.272002
Orchestrating a mixed reality performance4113.862001
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds111.552001
Experiencing a presentation through a mixed reality boundary20.452001
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum301.762001
Developing mixed reality boundaries40.622000
Traversable interfaces between real and virtual worlds328.392000