Emerging Telepresence Technologies in Hybrid Learning Environments | 0 | 0.34 | 2022 |
Queer in HCI: Strengthening the Community of LGBTQIA+ Researchers and Research | 0 | 0.34 | 2021 |
Nothing About Us Without Us: Investigating the Role of Critical Disability Studies in HCI | 2 | 0.39 | 2020 |
2019 Access SIGCHI report | 2 | 0.43 | 2020 |
Queer(ing) HCI - Moving Forward in Theory and Practice. | 3 | 0.38 | 2019 |
Computational Making, Binary Gender And Lego | 0 | 0.34 | 2018 |
Understanding Gender Equity in Author Order Assignment. | 0 | 0.34 | 2018 |
Deconstructing Sociotechnical Identity In Maker Cultures | 1 | 0.35 | 2018 |
SIG on Telepresence Robots. | 0 | 0.34 | 2018 |
Putting The Gender Back In Digital Housekeeping | 0 | 0.34 | 2018 |
Computational Making (Abstract Only). | 0 | 0.34 | 2016 |
Does Technology Have Race? | 8 | 0.48 | 2016 |
SIG on the State of Accessibility at CHI. | 2 | 0.43 | 2016 |
Feminism and Feminist Approaches in Social Computing | 4 | 0.44 | 2015 |
From computational thinking to computational making | 7 | 0.61 | 2015 |
From computational thinking to computational making. | 0 | 0.34 | 2015 |
Sewing interest in E-textiles: analyzing making from a gendered perspective | 14 | 0.81 | 2014 |
Looking past yesterday's tomorrow: using futures studies methods to extend the research horizon | 15 | 0.77 | 2013 |
Rethinking the smart closet as an opportunity to enhance the social currency of clothing | 1 | 0.63 | 2012 |
Qualitative research in HCI | 1 | 0.36 | 2012 |
A theoretical agenda for feminist HCI | 25 | 0.98 | 2011 |
(Whose) value-sensitive design: a study of long- distance relationships in an Arabic cultural context | 36 | 1.74 | 2011 |
Reflexivity in digital anthropology | 25 | 1.41 | 2011 |
Competing online viewpoints and models of chronic illness | 19 | 0.88 | 2011 |
Understanding the everyday use of images on the web | 7 | 0.49 | 2010 |
The domestic panopticon: location tracking in families | 17 | 0.90 | 2010 |
The roles that make the domestic work | 17 | 0.87 | 2010 |
How do we program the home? Gender, attention investment, and the psychology of programming at home | 16 | 0.77 | 2009 |
Digital parenting: designing children's safety | 17 | 1.00 | 2009 |
Dispelling "design" as the black art of CHI | 82 | 7.38 | 2006 |
Entertainment media at home: looking at the social aspects | 4 | 0.62 | 2006 |
Seeing further: extending visualization as a basis for usable security | 22 | 1.93 | 2006 |
Appliances for whom? Considering place | 7 | 0.97 | 2006 |
Two experiences designing for effective security | 14 | 1.20 | 2005 |
In the eye of the beholder: a visualization-based approach to information system security | 24 | 1.46 | 2005 |
The Webkit Tangible User Interface: A Case Study of Iterative Prototyping | 11 | 0.71 | 2005 |
The domestic economy: a broader unit of analysis for end user programming | 35 | 2.99 | 2005 |
Using Solid Diagrams for Tangible Interface Prototyping | 8 | 0.83 | 2005 |
Tangible interface for collaborative information retrieval | 16 | 0.83 | 2004 |
The fuzzy felt ethnography—understanding the programming patterns of domestic appliances | 37 | 2.89 | 2004 |
Teaching rhetorical skills with a tangible user interface. | 13 | 0.88 | 2004 |
Curriculum-focused design. | 28 | 2.88 | 2003 |
Using a large projection screen as an alternative to head-mounted displays for virtual environments | 54 | 8.86 | 2000 |