Name
Papers
Collaborators
HARKO VERHAGEN
49
104
Citations 
PageRank 
Referers 
290
38.80
470
Referees 
References 
354
226
Search Limit
100470
Title
Citations
PageRank
Year
Analysing The Combined Health, Social And Economic Impacts Of The Corona Virus Pandemic Using Agent-Based Social Simulation (Vol 30, Pg 177, 2020)00.342021
Fishing Together? - Exploring the Murky Waters of Sociality.00.342021
Multi-Agent-Based Simulation XX - 20th International Workshop, MABS 2019, Montreal, QC, Canada, May 13, 2019, Revised Selected Papers00.342020
Analysing the combined health, social and economic impacts of the corovanvirus pandemic using agent-based social simulation00.342020
Integrating CAFCA - A Lens to Interpret Social Phenomena.00.342019
An Online Implementation of a Virtual Agent-Based Experiment Tool - An Exploration.00.342019
Multi-Agent-Based Simulation XIX - 19th International Workshop, MABS 2018, Stockholm, Sweden, July 14, 2018, Revised Selected Papers00.342019
Normative Multi-Agent Systems (Dagstuhl Seminar 18171).00.342018
List of reviewers34.172018
Using User Created Game Reviews for Sentiment Analysis: A Method for Researching User Attitudes.00.342017
Identifying Affordances for Modelling Second-Order Emergent Phenomena with the WIT Framework.00.342017
The AIIDE 2015 Workshop Program.00.342016
A Manifesto for Conscientious Design of Hybrid Online Social Systems.00.342016
I am being watched by the Tribunal : trust and control in Multiplayer Online Battle Arena games00.342015
Normative Multi-Agent Systems (Dagstuhl Seminar 15131).00.342015
Top Versus Bottom : game Evaluation from an Expert or Player Perspective00.342015
Modelling Contextual Decision-Making in Dilemma Games00.342015
Evaluating the evaluation tools.00.342014
Reputation, inequality and meeting techniques: visualising user hierarchy to support collaboration20.412014
Towards A Framework For Socio-Cognitive Technical Systems20.412014
Analysing the Electrical Patient Recruiting Agent system using the WIT trinity.00.342014
Introduction to the special issue on NorMAS 200910.362013
Analyzing the Social Dynamics of Non-Player Characters.20.732013
Simulation and NorMAS.10.352013
Social Believability in Games00.342013
The Uses of Norms.70.522013
Analyzing the believability of game character behavior using the Game Agent Matrix20.372013
Senses working overtime: on sensuous experiences and public computer game play10.452011
An agent-based simulation of employing social norms in energy conservation in households10.382011
"Where is My Mind"- The Evolution of NPCs in Online Worlds.30.672011
Formalizing informal social behavior - developing a visual tool to support collaborative discussions00.342011
Normative Multiagent Systems: Guest Editors' Introduction20.392010
Demystifying guilds: MMORPG-playing and norms50.692009
Massively multiple online role playing games as normative multiagent systems.30.552009
Normative Multiagent Systems - Third International Workshop (Editorial)00.342008
Ten Challenges for Normative Multiagent Systems.30.392008
Introduction to the special issue on normative multiagent systems702.672008
Third International Workshop on Normative Multiagent Systems - NorMAS 2008, Luxembourg, July 15-16, 2008. Proceedings152.172008
Roles, an interdisciplinary perspective140.962007
09121 Abstracts Collection - Normative Multi-Agent Systems.00.342007
Normtypologies00.342007
Normative Multi-Agent Systems, 15.03. - 20.03.2009273.222007
Introduction to normative multiagent systems833.352006
Adaptive Workflow = Web Services + Agents365.472003
Autonomy and Reasoning for Natural and Artificial Agents20.432003
Artificial Agent Action in Markets20.652001
Ajustable Autonomy Delegation and Distribution of Decision Making20.471999
UBU: Utility-Based Uncertainty Handling in Synthetic Soccer10.441998
ACTS in Action: Sim-ACTS - A Simulation Model Based on ACTS Theory00.341998