Reconstruction of Personalized 3D Face Rigs from Monocular Video. | 44 | 0.89 | 2016 |
Dense Wide-Baseline Scene Flow from Two Handheld Video Cameras | 2 | 0.37 | 2016 |
VDub: Modifying Face Video of Actors for Plausible Visual Alignment to a Dubbed Audio Track | 26 | 0.79 | 2015 |
Real-time expression transfer for facial reenactment | 84 | 1.70 | 2015 |
Automatic Face Reenactment | 17 | 0.71 | 2014 |
On-set performance capture of multiple actors with a stereo camera | 39 | 0.87 | 2013 |
Dense versus Sparse Approaches for Estimating the Fundamental Matrix | 16 | 0.83 | 2012 |
Anisotropic Range Image Integration. | 11 | 0.81 | 2012 |
Lightweight binocular facial performance capture under uncontrolled lighting | 72 | 1.65 | 2012 |
Modeling temporal coherence for optical flow | 37 | 1.08 | 2011 |
Joint estimation of motion, structure and geometry from stereo sequences | 39 | 1.20 | 2010 |
Complementary Optic Flow | 39 | 2.32 | 2009 |
Making Shape from Shading Work for Real-World Images | 7 | 0.46 | 2009 |
PDE-Based Anisotropic Disparity-Driven Stereo Vision | 16 | 0.84 | 2008 |
A Variational Model for the Joint Recovery of the Fundamental Matrix and the Optical Flow | 21 | 1.36 | 2008 |