An algorithm for constructing magic squares | 1 | 0.42 | 2008 |
A simple matrix form for degree reduction of Bézier curves using Chebyshev–Bernstein basis transformations | 5 | 0.86 | 2006 |
An efficient scattered data approximation using multilevel B-splines based on quasi-interpolants | 1 | 0.39 | 2005 |
3D surface reconstruction from scattered data using moving least square method | 1 | 0.35 | 2005 |
Constrained polynomial degree reduction in the L2-norm equals best weighted Euclidean approximation of Bézier coefficients | 12 | 1.30 | 2004 |
Application of Legendre--Bernstein basis transformations to degree elevation and degree reduction | 13 | 1.45 | 2002 |