Learning structural affordances through self-exploration. | 1 | 0.37 | 2012 |
Egocentric distance perception in HMD-based virtual environments | 0 | 0.34 | 2011 |
Perceiving alterations in trajectories while throwing in a virtual environment | 1 | 0.63 | 2011 |
Egocentric distance perception in real and HMD-based virtual environments: the effect of limited scanning method | 12 | 1.06 | 2011 |
Using endpoints to judge alterations in self-produced trajectories in an immersive virtual environment | 0 | 0.34 | 2011 |