ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera Elevation and Learning Normalizing Flows on 2D Poses | 0 | 0.34 | 2022 |
Autoretouch: Automatic Professional Face Retouching | 0 | 0.34 | 2021 |
Pan-tilt-zoom SLAM for Sports Videos | 0 | 0.34 | 2019 |
A Less Biased Evaluation of Out-of-distribution Sample Detectors | 1 | 0.35 | 2019 |
Spatio-temporal Relational Reasoning for Video Question Answering. | 0 | 0.34 | 2019 |
Lightweight convolutional neural networks for player detection and classification. | 1 | 0.35 | 2018 |
Exploiting Points And Lines In Regression Forests For Rgb-D Camera Relocalization | 2 | 0.35 | 2018 |
Exploiting Temporal Information for 3D Human Pose Estimation. | 14 | 0.52 | 2018 |
Camera Selection for Broadcasting Soccer Games | 1 | 0.35 | 2018 |
Does Your Model Know the Digit 6 Is Not a Cat? A Less Biased Evaluation of "Outlier" Detectors. | 2 | 0.36 | 2018 |
Resolving Occlusion in Active Visual Target Search of High-Dimensional Robotic Systems. | 2 | 0.38 | 2018 |
Sports Camera Calibration via Synthetic Data. | 4 | 0.40 | 2018 |
Classification of Puck Possession Events in Ice Hockey | 2 | 0.39 | 2017 |
Light Cascaded Convolutional Neural Networks for Accurate Player Detection. | 3 | 0.40 | 2017 |
MF3D: Model-free 3D semantic scene parsing. | 1 | 0.35 | 2017 |
Where should cameras look at soccer games: Improving smoothness using the overlapped hidden Markov model. | 7 | 0.46 | 2017 |
Learning Online Smooth Predictors For Realtime Camera Planning Using Recurrent Decision Trees | 7 | 0.43 | 2016 |
Exploiting Random RGB and Sparse Features for Camera Pose Estimation. | 0 | 0.34 | 2016 |
Efficient video-based retrieval of human motion with flexible alignment | 0 | 0.34 | 2016 |
Real-Time Human Motion Capture with Multiple Depth Cameras | 9 | 0.47 | 2016 |
Factorized Binary Codes for Large-Scale Nearest Neighbor Search. | 0 | 0.34 | 2016 |
Solving Multi-codebook Quantization in the GPU. | 0 | 0.34 | 2016 |
Scene parsing by nonparametric label transfer of content-adaptive windows | 5 | 0.41 | 2016 |
Revisiting Additive Quantization | 12 | 0.61 | 2016 |
Play and Learn: Using Video Games to Train Computer Vision Models. | 23 | 0.85 | 2016 |
Bank of Quantization Models: A Data-Specific Approach to Learning Binary Codes for Large-Scale Retrieval Applications | 1 | 0.35 | 2015 |
Task-based control of articulated human pose detection for OpenVL | 1 | 0.36 | 2014 |
Ensuring safety in human-robot dialog — A cost-directed approach | 2 | 0.39 | 2014 |
Collageparsing: Nonparametric Scene Parsing By Adaptive Overlapping Windows | 12 | 0.51 | 2014 |
Recognizing Human Actions in Basketball Video Sequences on the Basis of Global and Local Pairwise Representation | 0 | 0.34 | 2014 |
View-Invariant Discriminative Projection for Multi-View Gait-Based Human Identification | 30 | 0.88 | 2013 |
Charlie Rides the Elevator -- Integrating Vision, Navigation and Manipulation towards Multi-floor Robot Locomotion | 3 | 0.43 | 2013 |
Modeling nonconvex workspace constraints from diverse demonstration sets for Constrained Manipulator Visual Servoing | 3 | 0.40 | 2013 |
3D spatial relationships for improving object detection | 2 | 0.38 | 2013 |
Recognition of Action in Broadcast Basketball Videos on the Basis of Global and Local Pairwise Representation | 1 | 0.35 | 2013 |
Overcoming Unknown Occlusions In Eye-In-Hand Visual Search | 2 | 0.37 | 2013 |
Learning to track and identify players from broadcast sports videos. | 34 | 1.24 | 2013 |
The UBC Visual Robot Survey: A Benchmark for Robot Category Recognition. | 3 | 0.41 | 2012 |
Fine-Grained Categorization For 3d Scene Understanding | 31 | 1.31 | 2012 |
Overcoming occlusions in eye-in-hand visual search | 4 | 0.42 | 2012 |
Constrained manipulator visual servoing (CMVS): Rapid robot programming in cluttered workspaces. | 4 | 0.42 | 2011 |
Navigation and obstacle avoidance help (NOAH) for older adults with cognitive impairment: a pilot study | 10 | 0.93 | 2011 |
Explicit Occlusion Reasoning For 3d Object Detection | 14 | 0.74 | 2011 |
Place Classification Using Visual Object Categorization and Global Information | 9 | 0.51 | 2011 |
Identifying players in broadcast sports videos using conditional random fields | 14 | 0.73 | 2011 |
Viewpoint detection models for sequential embodied object category recognition | 13 | 0.71 | 2010 |
Automated Place Classification Using Object Detection | 4 | 0.40 | 2010 |
Path Planning for Improved Visibility Using a Probabilistic Road Map | 11 | 0.55 | 2010 |
Multiple Viewpoint Recognition and Localization | 12 | 0.85 | 2010 |
Curious George: An Integrated Visual Search Platform | 9 | 0.58 | 2010 |