Novel electronic scissoring algorithm | 0 | 0.34 | 2017 |
Multi-pass Gaussian Contact-hardening Soft Shadows. | 0 | 0.34 | 2015 |
Particle dreams in spherical harmonics | 0 | 0.34 | 2014 |
Cultural heritage omni-stereo panoramas for immersive cultural analytics — From the Nile to the Hijaz | 3 | 0.54 | 2013 |
A multi-viewer tiled autostereoscopic virtual reality display | 6 | 0.53 | 2010 |
An Experimental Distributed Visualization System for Petascale Computing | 1 | 0.37 | 2010 |
Cartouche: conventions for tangibles bridging diverse interactive systems | 7 | 0.70 | 2010 |
Large Scale Problem Solving Using Automatic Code Generation And Distributed Visualization | 1 | 0.37 | 2010 |
Planetary-scale terrain composition. | 6 | 0.62 | 2009 |
Passing "Place for Games" | 0 | 0.34 | 2009 |
A Point-Based Asynchronous Remote Visualization Framework For Real-Time Virtual Reality | 0 | 0.34 | 2008 |
Dynallax: Solid State Dynamic Parallax Barrier Autostereoscopic VR Display | 9 | 1.30 | 2007 |
A GPU Sub-pixel Algorithm for Autostereoscopic Virtual Reality | 6 | 0.94 | 2007 |
Point-based VR visualization for large-scale mesh datasets by real-time remote computation | 0 | 0.34 | 2006 |
Personal varrier: autostereoscopic virtual reality display for distributed scientific visualization | 4 | 0.94 | 2006 |
The global lambda visualization facility: an international ultra-high-definition wide-area visualization collaboratory | 17 | 1.55 | 2006 |
An Algebraic Language Processing Environment | 3 | 0.40 | 1997 |