Hardware Design and Accurate Simulation of Structured-Light Scanning for Benchmarking of 3D Reconstruction Algorithms. | 0 | 0.34 | 2021 |
Gauss Stylization: Interactive Artistic Mesh Modeling Based On Preferred Surface Normalskeywords | 0 | 0.34 | 2021 |
Conforming weighted delaunay triangulations | 0 | 0.34 | 2020 |
CurviSlicer: slightly curved slicing for 3-axis printers | 0 | 0.34 | 2019 |
Harmonic triangulations | 1 | 0.36 | 2019 |
Center of circle after perspective transformation. | 0 | 0.34 | 2019 |
Factor once: reusing cholesky factorizations on sub-meshes. | 0 | 0.34 | 2018 |
Tracking the gaze on objects in 3D: how do people really look at the bunny? | 0 | 0.34 | 2018 |
OptiSpace: Automated Placement of Interactive 3D Projection Mapping Content | 2 | 0.64 | 2018 |
Directional screens | 0 | 0.34 | 2017 |
Optimal Discrete Slicing. | 0 | 0.34 | 2017 |
Localized solutions of sparse linear systems for geometry processing. | 3 | 0.38 | 2017 |
Changing the Appearance of Physical Interfaces Through Controlled Transparency. | 3 | 0.37 | 2016 |
The Markov pen: online synthesis of free-hand drawing styles | 2 | 0.37 | 2015 |
Computational Aspects of Fabrication (Dagstuhl Seminar 14361). | 0 | 0.34 | 2014 |
Turning free-form surfaces into manufacturable components | 0 | 0.34 | 2014 |
Sketch-based pipeline for mass customization | 1 | 0.38 | 2013 |
Pixelated image abstraction with integrated user constraints. | 7 | 0.65 | 2013 |
Orthogonal slicing for additive manufacturing. | 0 | 0.34 | 2013 |
Parallax Walls: Light fields from occlusion on height fields. | 0 | 0.34 | 2013 |
Irregular pit placement for dithering images by self-occlusion. | 0 | 0.34 | 2012 |
crdbrd: Shape Fabrication by Sliding Planar Slices | 51 | 1.91 | 2012 |
Pixelated image abstraction | 7 | 0.66 | 2012 |
The effect of perspective projection in multi-touch 3D interaction | 1 | 0.36 | 2012 |
Interactive light field painting | 5 | 0.47 | 2012 |
SHREC'12 track: sketch-based 3D shape retrieval | 20 | 0.78 | 2012 |
Images from self-occlusion | 2 | 0.56 | 2011 |
Throwable panoramic ball camera | 9 | 0.98 | 2011 |
Interactively browsing large image collections | 0 | 0.34 | 2010 |
Reliefs as images. | 1 | 0.35 | 2010 |
Multi-Scale Geometry Interpolation | 26 | 0.79 | 2010 |
An evaluation of descriptors for large-scale image retrieval from sketched feature lines | 16 | 1.10 | 2010 |
Sketch-based 3D shape retrieval | 7 | 0.47 | 2010 |
Shape modeling with sketched feature lines in immersive 3D environments | 9 | 0.52 | 2010 |
Binary Shading Using Appearance and Geometry | 2 | 0.38 | 2010 |
PhotoSketch: a sketch based image query and compositing system | 26 | 2.00 | 2009 |
GridMesh: Fast and high quality 2D Mesh generation for interactive 3D shape modeling | 4 | 0.41 | 2009 |
Multi-touch focus+context sketch-based interaction | 7 | 0.51 | 2009 |
Hybrid Ambient Occlusion. | 13 | 0.80 | 2009 |
Mesh simplification by stochastic sampling and topological clustering | 1 | 0.35 | 2009 |
Continuous reference images for FTIR touch sensing | 2 | 0.37 | 2008 |
Subdivision shading | 4 | 0.38 | 2008 |
Combining Time-Of-Flight depth and stereo images without accurate extrinsic calibration | 25 | 1.46 | 2008 |
SilSketch: Automated Sketch-Based Editing of Surface Meshes | 15 | 0.80 | 2007 |
Extracting the essence from sets of images | 2 | 0.37 | 2007 |
As-rigid-as-possible surface modeling | 141 | 4.28 | 2007 |
Sketch Based Image Deformation | 18 | 0.77 | 2007 |
FiberMesh: designing freeform surfaces with 3D curves | 172 | 4.78 | 2007 |
FiberMesh: designing freeform surfaces with 3D curves. | 2 | 0.39 | 2007 |
Point-sampled cell complexes | 12 | 0.72 | 2006 |