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TAKAYA YUIZONO
Author Info
Open Visualization
Name
Affiliation
Papers
TAKAYA YUIZONO
School of Knowlege Science, Japan Advanced Institute of Science and Technology, Nomi, Ishikawa, Japan
23
Collaborators
Citations
PageRank
34
16
9.60
Referers
Referees
References
40
202
80
Search Limit
100
202
Publications (23 rows)
Collaborators (34 rows)
Referers (40 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Sensory Quality Assessment of Food Using Active Learning.
0
0.34
2018
A design of distributed brainstorming support tool with gamification elements
0
0.34
2016
Scenario-based Experiments for the Design of a Presentation Support System for Non-Native Speakers.
0
0.34
2015
How Different Cultures Affect Online Communication on Knowledge Sharing between the Thais and Chinese.
0
0.34
2014
Effects of Gamification on Electronic Brainstorming Systems
2
0.44
2014
Usage of Blogging Software for Laboratory Management to Support Weekly Seminars Using Research Activity Reports.
0
0.34
2014
Rantore: A Strategic Exertainment System Using Location Information
0
0.34
2013
Development and evaluation of an emotional chat system using sense of touch
0
0.34
2013
Creativity Effects of Idea-Marathon System (IMS): Torrance Tests of Creative Thinking (TTCT) Figural Tests for College Students
0
0.34
2013
Effects of a Semantic Pamphlet for Pictogram Chat on Small Talk between Japanese and Chinese Speakers
0
0.34
2012
Practical Improvements of the Technological Idea Production Method Using Patent Knowledge
0
0.34
2012
Creativity Improvement by Idea-Marathon Training, Measured by Torrance Tests of Creative Thinking (TTCT) and Its Applications to Laboratories
1
0.63
2012
The Effects of a Second Language on the Distributed and Cooperative KJ Method in Text-shared Collaboration.
0
0.34
2012
Promoting cultural learning: effects of cultural knowledge on text chats between Japanese and Chinese participants
3
0.46
2011
The effects of individual differences in two persons on the distributed and cooperative KJ method in an anonymous environment
0
0.34
2010
Structuring invention knowledge to creatively solve a technological problem
1
0.63
2010
Analysis of Eye Movements and Linguistic Boundaries in a Text for the Investigation of Japanese Reading Processes
0
0.34
2008
Data selection interfaces for knowledge creative groupware using chat data
0
0.34
2007
Development of middleware GLIA for connective wide collaborative space with networked i/o device
0
0.34
2006
Groupware for a new idea generation with the semantic chat conversation data
2
0.65
2005
A Proposal of Knowledge Creative Groupware for Seamless Knowledge
3
0.73
2004
GUNGEN-GO: Real-Time Groupware Development Environment for a Hypermedia System
0
0.34
2003
Development and Application of a Distance Learning Support System Using Personal Computers via the Internet
4
0.66
1999
1