Name
Affiliation
Papers
MARCO FRATARCANGELI
Dipartimento di Informatica e Sistemistica, Università "La Sapienza", Rome, Italy, Via Salaria 113 00198 Rome, Italy
31
Collaborators
Citations 
PageRank 
59
95
14.49
Referers 
Referees 
References 
233
465
301
Search Limit
100465
Title
Citations
PageRank
Year
Affective Colormap Design For Accurate Visual Comprehension In Industrial Tomography00.342021
Fast Analytical Motion Blur With Transparency ?00.342021
Interactive Assembly and Animation of 3D Digital Garments.00.342020
Medial Elastics: Efficient and Collision-Ready Deformation via Medial Axis Transform00.342020
Task-based Colormap Design Supporting Visual Comprehension in Process Tomography.00.342020
Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm10.362020
Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems.00.342020
Automatic Image Segmentation for Microwave Tomography (MWT): From Implementation to Comparative Evaluation00.342019
Parallel Multigrid for Nonlinear Cloth Simulation.20.352018
Foreword to the Special Section on the 23rd ACM symposium on virtual reality software and technology 2017.00.342018
Fast Quadrangular Mass-Spring Systems using Red-Black Ordering.00.342018
sLayer - a System for Multi-Layered Material Sculpting.00.342017
Multi-Variate Gaussian-Based Inverse Kinematics.00.342017
Inverse kinematics using dynamic joint parameters: inverse kinematics animation synthesis learnt from sub-divided motion micro-segments.10.342017
Skin Deformation Methods for Interactive Character Animation.00.342016
State of the Art in Skinning Techniques for Articulated Deformable Characters.10.352016
Practical offline rendering of woven cloth00.342016
Vivace: a practical gauss-seidel method for stable soft body dynamics.210.732016
Low-cost Experimental Setups for Mid-air 3D Reconstruction00.342015
Scalable Partitioning for Parallel Position Based Dynamics40.402015
Position‐Based Skinning for Soft Articulated Characters90.492015
Fast Rendering of Image Mosaics and ASCII Art40.412015
Towards a Massively Parallel Solver for Position Based Dynamics.00.342014
Position based skinning of skeleton-driven deformable characters30.372014
A GPU-Based Implementation of Position Based Dynamics for Interactive Deformable Bodies.10.382013
Position-based facial animation synthesis90.642012
Interactive, musculoskeletal model for animating virtual faces00.342012
Facial motion cloning with radial basis functions in MPEG-4 FBA60.502007
A robust method for real-time thread simulation170.792007
A 3D Simulator of Multiple Legged Robots Based on USARSim162.632006
Facial Motion Cloning Using Global Shape Deformation00.342005