Name
Playground
About
FAQ
GitHub
Playground
Shortest Path Finder
Community Detector
Connected Papers
Author Trending
Paolo Mulassano
Tuan Nguyen
Claudia Calabrese
William A. Breckwoldt
Maria Concetta Palumbo
Jhonathan Pinzon
Giovanni Venturelli
Chen Ma
Radu Timofte
Kuanrui Yin
Home
/
Author
/
J. J. A. KEIREN
Author Info
Open Visualization
Name
Affiliation
Papers
J. J. A. KEIREN
Department of Mathematics and Computer Science, Technische Universiteit Eindhoven, P.O. Box 513, 5600 MB Eindhoven, The Netherlands
18
Collaborators
Citations
PageRank
22
97
8.13
Referers
Referees
References
151
265
227
Search Limit
100
265
Publications (18 rows)
Collaborators (22 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
The mCRL2 Toolset for Analysing Concurrent Systems - Improvements in Expressivity and Usability.
0
0.34
2019
Parity Game Reductions.
0
0.34
2018
An O(mlogn) Algorithm for Computing Stuttering Equivalence and Branching Bisimulation.
6
0.50
2017
GAMES FOR BISIMULATIONS AND ABSTRACTION
0
0.34
2017
Corrections to A Menagerie of Timed Automata.
0
0.34
2017
Stuttering equivalence is too slow!
0
0.34
2016
Benchmarks for Parity Games.
0
0.34
2015
Liveness Analysis for Parameterised Boolean Equation Systems.
3
0.40
2014
An overview of the mCRL2 toolset and its recent advances
58
1.51
2013
Formalising and analysing the control software of the Compact Muon Solenoid Experiment at the Large Hadron Collider.
6
0.46
2013
Improved Static Analysis of Parameterised Boolean Equation Systems using Control Flow Reconstruction
1
0.36
2013
Structural Analysis of Boolean Equation Systems
0
0.34
2012
Modelling and verifying IEEE Std 11073-20601 session setup using mCRL2.
2
0.39
2012
A cure for stuttering parity games
5
0.46
2012
Experiences in developing the mCRL2 toolset
4
0.40
2011
Stuttering mostly speeds up solving parity games
5
0.48
2011
Stuttering Equivalence for Parity Games
0
0.34
2011
Bisimulation minimisations for boolean equation systems
7
0.48
2009
1