Animation rendering with Population Monte Carlo image-plane sampler | 1 | 0.37 | 2010 |
Semantic integrity in large-scale online simulations | 2 | 0.38 | 2010 |
Photorealistic image rendering with population monte carlo energy redistribution | 14 | 0.87 | 2007 |
Enforcing Semantic Integrity on Untrusted Clients in Networked Virtual Environments | 8 | 0.67 | 2007 |
Optimizing Control Variate Estimators For Rendering | 5 | 0.76 | 2006 |
Metropolis photon sampling with optional user guidance | 21 | 1.13 | 2005 |
Group motion graphs | 29 | 1.83 | 2005 |
Controllable motion synthesis in a gaseous medium | 5 | 0.45 | 2005 |
Fast dynamic fracture of brittle objects | 1 | 0.43 | 2005 |
Scalable Behaviors For Crowd Simulation | 109 | 7.01 | 2004 |
Cartoon rendering of smoke animations | 16 | 0.99 | 2004 |
Flow tiles | 63 | 5.02 | 2004 |
Constrained animation of flocks | 25 | 1.61 | 2003 |
Simulating cartoon style animation | 30 | 1.56 | 2002 |
Proxy Simulations for Efficient Dynamics | 6 | 0.71 | 2001 |
Sampling plausible solutions to multi-body constraint problems | 64 | 6.50 | 2000 |
Asynchronous, adaptive, rigid body simulation | 1 | 0.57 | 1999 |
Dynamics Modeling and Culling | 9 | 1.20 | 1999 |
Efficient dynamics modeling for VRML and Java | 6 | 1.72 | 1998 |
Directing physics | 0 | 0.34 | 1998 |
View-dependent culling of dynamic systems in virtual environments | 23 | 2.57 | 1997 |