Streaming Spectral Processing With Consumer-Level Graphics Processing Units | 0 | 0.34 | 2014 |
Extending Aura with Csound opcodes | 0 | 0.34 | 2014 |
Computational music theory | 0 | 0.34 | 2012 |
Anton — A Rule-Based Composition System | 0 | 0.34 | 2011 |
Real-time Sliding Phase Vocoder using a Commodity GPU | 2 | 0.39 | 2011 |
Automatic music composition using answer set programming | 10 | 0.72 | 2010 |
ANTON: Composing Logic and Logic Composing | 7 | 0.53 | 2009 |
Parallel execution of Csound | 1 | 0.36 | 2009 |
Automatic Composition of Melodic and Harmonic Music by Answer Set Programming | 22 | 1.14 | 2008 |
Maintaining and using Provenance Data in Computer Music. | 0 | 0.34 | 2008 |
High performance audio computing: a position paper | 2 | 0.51 | 2008 |
THE SLIDING PHASE VOCODER | 3 | 0.57 | 2007 |
Sliding is Smoother than Jumping | 4 | 0.66 | 2005 |
VARÈSE'S POÈME ÉLECTRONIQUE REGAINED: EVIDENCE FROM THE VEP PROJECT | 4 | 0.88 | 2005 |
Ride a Cock-Horse ... | 0 | 0.34 | 2004 |
MTRC-Dream: Music in a mathematical environment | 0 | 0.34 | 2003 |
Learning to Play and Perform on Synthetic Instruments | 2 | 0.47 | 2002 |
SCANNED SYNTHESIS: AN INTRODUCTION AND DEMONSTRATION OF A NEW SYNTHESIS AND SIGNAL PROCESSING TECHNIQUE | 3 | 0.61 | 2000 |
TEACHING SOFTWARE SYNTHESIS THROUGH CSOUND'S NEW MODELLING OPCODES | 0 | 0.34 | 1998 |