Name
Affiliation
Papers
GIOVANNA VARNI
University of Genoa, Genoa, Italy
54
Collaborators
Citations 
PageRank 
130
170
26.42
Referers 
Referees 
References 
369
685
310
Search Limit
100685
Title
Citations
PageRank
Year
The Change Matters! Measuring the Effect of Changing the Leader in Joint Music Performances00.342022
An Exploratory Computational Study on the Effect of Emergent Leadership on Social and Task Cohesion00.342021
How ECA vs Human Leaders Affect the Perception of Transactive Memory System (TMS) in a Team00.342021
A Hitchhiker’s Guide towards Transactive Memory System Modeling in Small Group Interactions00.342021
Using Valence Emotion to Predict Group Cohesion’s Dynamics: Top-down and Bottom-up Approaches00.342021
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR)00.342021
Get Together in the Middle-earth: a First Step Towards Hybrid Intelligence Systems00.342021
Insights on Group and Team Dynamics00.342021
Exploiting the Interplay between Social and Task Dimensions of Cohesion to Predict its Dynamics Leveraging Social Sciences00.342021
TURIN: A coding system for Trust in hUman Robot INteraction00.342021
Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry Towards Artificial Agents00.342021
Modeling Dynamics of Task and Social Cohesion from the Group Perspective Using Nonverbal Motion Capture-based Features00.342020
Heavy-tailed Representations, Text Polarity Classification & Data Augmentation00.342020
Guiding Attention In Sequence-To-Sequence Models For Dialogue Act Prediction00.342020
The WoNoWa Dataset: Investigating the Transactive Memory System in Small Group Interactions00.342020
Computational Study of Primitive Emotional Contagion in Dyadic Interactions10.362020
Workshop on Interdisciplinary Insights into Group and Team Dynamics00.342020
On-the-Fly Detection of User Engagement Decrease in Spontaneous Human–Robot Interaction Using Recurrent and Deep Neural Networks10.362019
How unitizing affects annotation of cohesion00.342019
A Framework For Creative Embodied Interfaces00.342018
Exploring the Link between Self-assessed Mimicry and Embodiment in HRI.10.362017
Implementing and Evaluating a Laughing Virtual Character.40.462017
Automated Prediction of Extraversion during Human-Robot Interaction.00.342017
Investigating the influence of embodiment on facial mimicry in HRI using computer vision-based measures00.342017
Go-with-the-flow: Tracking, Analysis and Sonification of Movement and Breathing to Build Confidence in Activity Despite Chronic Pain261.422016
International workshop on social learning and multimodal interaction for designing artificial agents (workshop summary).00.342016
Automated Laughter Detection From Full-Body Movements.70.512016
Modeling The Dynamics Of Individual Behaviors For Group Detection In Crowds Using Low-Level Features10.352016
Predicting Extraversion from Non-verbal Features During a Face-to-Face Human-Robot Interaction.70.532015
Laughing with a Virtual Agent10.362015
Gesture mimicry in expression of laughter00.342015
SyncPy: a Unified Open-source Analytic Library for Synchrony20.422015
Social retrieval of music content in multi-user performance.00.342015
Lol - Laugh Out Loud10.352015
How is your laugh today?30.532014
Effects of Gender Mapping on the Perception of Emotion from Upper Body Movement in Virtual Characters.00.342014
Towards Automated Full Body Detection of Laughter Driven by Human Expert Annotation40.472013
MMLI: Multimodal Multiperson Corpus of Laughter in Interaction130.702013
Towards Automated Analysis of Joint Music Performance in the Orchestra.30.482013
Interactive reflexive and embodied exploration of sound qualities with BeSound00.342013
The 3rd international workshop on social behaviour in music: SBM201200.342012
BeSound: embodied reflexion for music education in childhood40.452012
Computing and evaluating the body laughter index171.132012
Embodied cooperation using mobile devices: presenting and evaluating the Sync4All application00.342012
Interactive sonification of synchronisation of motoric behaviour in social active listening to music with mobile devices60.802012
A System for Mobile Active Music Listening Based on Social Interaction and Embodiment90.662011
Browsing a dance video collection: dance analysis and interface design40.682010
Human movement expressivity for mobile active music listening20.452010
Towards analysis of expressive gesture in groups of users: computational models of expressive social interaction40.422009
Sync'n'Move: Social Interaction Based on Music and Gesture130.932009
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