Definition of Technological Solutions Based on the Internet of Things and Smart Cities Paradigms for Active and Healthy Ageing through Cocreation. | 1 | 0.38 | 2018 |
Validation of Toolkits for developing third-generation Android accessible mobile applications | 2 | 0.37 | 2016 |
Proposal of an Alternative HMI Mechanism for Blind Android Users Based on Media Headsets as Input/Output Peripherals. | 0 | 0.34 | 2016 |
Inclusive Gaming Creation by Design in Formal Learning Environments: "Girly-Girls" User Group in No One Left Behind. | 1 | 0.39 | 2015 |
Developing The Cooltura Resources-Driven Governance Model For Building Scalable Cultural Services In The Cooltura Platform | 0 | 0.34 | 2015 |
Living Lab Concept Validation Experiment To Experience Cooltura In The Cite Des Science Et De L'Industrie | 0 | 0.34 | 2015 |
Using Augmented Reality and Social Media in Mobile Applications to Engage People on Cultural Sites. | 1 | 0.48 | 2014 |
Engaging People with Cultural Heritage: Users' Perspective. | 2 | 0.65 | 2014 |
Evaluating the Global Public Inclusive Infrastructure: Cloud4all Evaluation Framework. | 1 | 0.36 | 2014 |
Smart Houses in Cloud4all: From Simulation to Reality. | 1 | 0.36 | 2014 |
Tailoring Lifelong Cultural Experiences. | 0 | 0.34 | 2014 |
Using Cloud Technologies for Engaging People with Cultural Heritage. | 0 | 0.34 | 2014 |
Developing an augmentative mobile communication system | 3 | 0.69 | 2012 |