Name
Affiliation
Papers
MOUSUMI DUTT
Department of Information Technology, Bengal Engineering and Science University, Shibpur, Howrah, India
23
Collaborators
Citations 
PageRank 
16
25
8.54
Referers 
Referees 
References 
17
284
261
Search Limit
100284
Title
Citations
PageRank
Year
A linear time combinatorial algorithm to compute the relative orthogonal convex hull of digital objects.00.342020
Counting of Shortest Paths in Cubic Grid.00.342018
Finding Shortest Triangular Path and its Family inside a Digital Object.10.352018
Finding a largest rectangle inside a digital object and rectangularization.00.342018
Characterization and generation of straight line segments on triangular cell grid.20.382018
A linear-time algorithm to compute the triangular hull of a digital object.10.352017
Finding Shortest Triangular Path in a Digital Object.00.342016
Boundary And Shape Complexity Of A Digital Object00.342016
Finding Largest Rectangle Inside a Digital Object.10.372016
On finding a shortest isothetic path and its monotonicity inside a digital object40.522015
Enumeration of Shortest Isothetic Paths Inside a Digital Object10.362015
Generation of Random Triangular Digital Curves Using Combinatorial Techniques00.342015
Generation of Random Digital Curves Using Combinatorial Techniques.10.392015
Number of Shortest Paths in Triangular Grid for 1- and 2-Neighborhoods.20.372015
Construction of Sandwich Cover of Digital Objects.00.342015
On the family of shortest isothetic paths in a digital object - An algorithm with applications.10.362014
A Combinatorial Technique For Construction Of Triangular Covers Of Digital Objects30.462014
Approximate partitioning of 2D objects into orthogonally convex components00.342013
On Finding Shortest Isothetic Path inside a Digital Object.60.542012
ACCORD: with approximate covering of convex orthogonal decomposition10.352011
Efficient Word Segmentation and Baseline Localization in Handwritten Documents Using Isothetic Covers00.342011
On Finding An Orthogonal Convex Skull Of A Digital Object10.372011
On Finding the Orthogonal Convex Skull of a Digital Object.00.342009