Name
Playground
About
FAQ
GitHub
Playground
Shortest Path Finder
Community Detector
Connected Papers
Author Trending
Ned Stoffel
Naoshi Nakaya
Claudia Calabrese
Jens Meier
Hao Mao
Peter Malec
Giovanni Venturelli
Chen Ma
Radu Timofte
Kuanrui Yin
Home
/
Author
/
DAISAKU YOKOYAMA
Author Info
Open Visualization
Name
Affiliation
Papers
DAISAKU YOKOYAMA
Graduate School of Frontier Sciences, the University of Tokyo, Chiba, Japan
19
Collaborators
Citations
PageRank
35
71
9.77
Referers
Referees
References
176
469
182
Search Limit
100
469
Publications (19 rows)
Collaborators (35 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Optimal viewpoint finding for space time cube to explore spatio-temporal characteristics of vehicle trajectories on crossroads.
0
0.34
2017
Towards Constructing A Driver Management System Based On Large-Scale Driving Operation Records
0
0.34
2017
Optimal Viewpoint Finding For 3d Visualization Of Spatio-Temporal Vehicle Trajectories On Caution Crossroads Detected From Vehicle Recorder Big Data
0
0.34
2017
Road Safety Estimation Utilizing Big And Heterogeneous Vehicle Recorder Data
0
0.34
2017
Understanding Drivers' Safety by Fusing Large Scale Vehicle Recorder Dataset and Heterogeneous Circumstantial Data.
0
0.34
2017
Do Drivers' Behaviors Reflect Their Past Driving Histories? - Large Scale Examination of Vehicle Recorder Data
2
0.39
2016
Visual Exploration of Changes in Passenger Flows and Tweets on Mega-City Metro Network.
5
0.42
2016
Visual interface for exploring caution spots from vehicle recorder big data
5
0.56
2015
A large scale examination of vehicle recorder data to understand relationship between drivers' behaviors and their past driving histories
2
0.43
2015
A Framework for Large-Scale Train Trip Record Analysis and Its Application to Passengers' Flow Prediction after Train Accidents.
5
0.51
2014
The Impact of Software Resource Allocation on Consolidated n-Tier Applications
2
0.39
2014
Design and implementation of GXP make - A workflow system based on make
12
1.27
2013
Two-level Task Scheduling for Parallel Game Tree Search Based on Necessity.
2
0.42
2013
Variations in Performance Measurements of Multi-core Processors: A Study of n-Tier Applications
3
0.41
2013
A System-Design Outline of the Distributed-Shogi-System Akara 2010
2
0.51
2013
Modeling I/O interference for data intensive distributed applications
5
0.47
2013
Automatic Generation of Evaluation Features for Computer Game Players
1
0.36
2007
Automatic construction of static evaluation functions for computer game players
1
0.36
2006
Game-Tree Search Algorithm Based On Realization Probability
24
1.58
2002
1