Name
Affiliation
Papers
MUBBASIR KAPADIA
University of Pennsylvania
129
Collaborators
Citations 
PageRank 
212
546
58.07
Referers 
Referees 
References 
768
1689
1294
Search Limit
1001000
Title
Citations
PageRank
Year
COMPOSER: Compositional Reasoning of Group Activity in Videos with Keypoint-Only Modality.00.342022
MUSE-VAE: Multi-Scale VAE for Environment-Aware Long Term Trajectory Prediction00.342022
Harnessing Fourier Isovists and Geodesic Interaction for Long-Term Crowd Flow Prediction.00.342022
HM: Hybrid Masking for Few-Shot Segmentation.00.342022
A2X: An end-to-end framework for assessing agent and environment interactions in multimodal human trajectory prediction00.342022
Automatic estimation of parametric saliency maps (PSMs) for autonomous pedestrians00.342022
Harnessing Fourier Isovists and Geodesic Interaction for Long-Term Crowd Flow Prediction00.342022
Disentangling audio content and emotion with adaptive instance normalization for expressive facial animation synthesis00.342022
A Computational Method for the Classification of Mental Representations of Objects in 3D Space (Short Paper)00.342022
Graph-based generative representation learning of semantically and behaviorally augmented floorplans00.342022
Cross-Modal Coherence for Text-to-Image Retrieval.00.342022
Gamification of Crowd-Driven Environment Design.00.342021
PSM: Parametric Saliency Maps for Autonomous Pedestrians00.342021
Information Theoretic Model To Simulate Agent-Signage Interaction For Wayfinding00.342021
Simulation-as-a-Service: Analyzing Crowd Movements in Virtual Environments00.342021
Modelling distracted agents in crowd simulations00.342021
A2X: An Agent and Environment Interaction Benchmark for Multimodal Human Trajectory Prediction00.342021
Interactive Architectural Design with Diverse Solution Exploration00.342021
Watch Out! Modelling Pedestrians with Egocentric Distractions00.342020
Towards Image-to-Video Translation: A Structure-Aware Approach via Multi-stage Generative Adversarial Networks00.342020
Generation of crowd arrival and destination locations/times in complex transit facilities00.342020
Knowledge As Priors: Cross-Modal Knowledge Generalization For Datasets Without Superior Knowledge10.342020
A Social Distancing Index: Evaluating Navigational Policies on Human Proximity using Crowd Simulations00.342020
GNM: GridCell navigational model00.342020
Domain Authoring Assistant for Intelligent Virtual Agents.00.342019
StoryPrint: an interactive visualization of stories00.342019
Affect-Driven Dialog Generation.00.342019
Knowledge-Powered Inference of Crowd Behaviors in Semantically Rich Environments.00.342019
Identifying Indoor Navigation Landmarks Using a Hierarchical Multi-Criteria Decision Framework.00.342019
Generating Animations from Screenplays.00.342019
Joint Exploration and Analysis of High-Dimensional Design-Occupancy Templates.00.342019
Towards Modeling the Interplay of Personality, Motivation, Emotion, and Mood in Social Agents00.342019
Scenario Generalization of Data-driven Imitation Models in Crowd Simulation.00.342019
Disney at IEST 2018: Predicting Emotions using an Ensemble.00.342018
Interactive Diversity Optimization of Environments.00.342018
An Emotionally Aware Embodied Conversational Agent20.362018
CARDINAL: Computer Assisted Authoring of Movie Scripts.20.382018
Dynamic cognitive maps for agent landmark navigation in unseen environments00.342018
The Role of Data-Driven Priors in Multi-Agent Crowd Trajectory Estimation00.342018
Virtual Sensing and Virtual Reality: How New Technologies Can Boost Research on Crowd Dynamics.10.352018
Pica: Proactive Intelligent Conversational Agent For Interactive Narratives00.342018
Computer-Assisted Authoring for Natural Language Story Scripts.10.362018
Investigating The Role Of Memory In Navigating Unseen Environments Using Cognitive Maps00.342018
On density-flow relationships during crowd evacuation.20.372017
Crowd sourced co-design of floor plans using simulation guided games.00.342017
Understanding spatial perception and visual modes in the review of architectural designs00.342017
Perceptual evaluation of space in virtual environments00.342017
Towards an Information-Theoretic Framework for Quantifying Wayfinding Information in Virtual Environments.00.342017
Story Version Control and Graphical Visualization for Collaborative Story Authoring.00.342017
Geometric Reachability Analysis For Grasp Planning In Cluttered Scenes For Varying End-Effectors20.372017
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