A fast algorithm for computing irreducible triangulations of closed surfaces in 𝔼d. | 0 | 0.34 | 2018 |
Good Random Multi-Triangulation of Surfaces. | 0 | 0.34 | 2018 |
A fast algorithm for computing irreducible triangulations of closed surfaces in $E^d$. | 0 | 0.34 | 2014 |
Adaptive multi-chart and multiresolution mesh representation. | 0 | 0.34 | 2014 |
Topological well-composedness and glamorous glue: a digital gluing algorithm for topologically constrained front propagation. | 2 | 0.37 | 2011 |
A new construction of smooth surfaces from triangle meshes using parametric pseudo-manifolds | 2 | 0.42 | 2009 |
Topological Repairing of 3D Digital Images | 18 | 0.87 | 2008 |
Topological Equivalence between a 3D Object and the Reconstruction of Its Digital Image | 26 | 1.06 | 2007 |
The J1a triangulation: An adaptive triangulation in any dimension | 4 | 0.42 | 2006 |
Constrained Quadrilateral Meshes Of Bounded Size | 5 | 0.56 | 2005 |
A New Algorithm for Generating Quadrilateral Meshes and its Application to FE-Based Image Registration | 1 | 0.36 | 2003 |
Computing Match Functions for Curves in R2 and R3 by Refining Polyline Approximations | 0 | 0.34 | 2001 |