An efficient six-parameter perspective motion model for VVC | 0 | 0.34 | 2022 |
BLINC: lightweight bimodal learning for low-complexity VVC intra-coding | 0 | 0.34 | 2022 |
GAMORRA: An API-level workload model for rasterization-based graphics pipeline architecture | 0 | 0.34 | 2022 |
Fine-Grain Complexity Control Of Hevc Intra Prediction In Battery-Powered Video Codecs | 1 | 0.35 | 2021 |
Svm Based Approach For Complexity Control Of Hevc Intra Coding | 2 | 0.36 | 2021 |
Juniper: A Jnd-Based Perceptual Video Coding Framework to Jointly Utilize Saliency and JND | 0 | 0.34 | 2020 |
A low complexity and computationally scalable fast motion estimation algorithm for HEVC | 0 | 0.34 | 2020 |
FRAME-SDN: a fair resource allocation for multiplayer edge-based cloud gaming in SDN | 1 | 0.35 | 2020 |
SARA-SDN: state aware resource allocation in SDN to improve QoE in cloud gaming | 0 | 0.34 | 2020 |
Extended grounded theory: a methodology to combine multiple disciplines | 0 | 0.34 | 2020 |
Complexity Analysis Of Next-Generation Vvc Encoding And Decoding | 0 | 0.34 | 2020 |
An Ontology-based method for HW/SW Architecture Reconstruction | 0 | 0.34 | 2019 |
HPCgnature: a hardware-based application-level intrusion detection system. | 0 | 0.34 | 2019 |
A computationally scalable fast intra coding scheme for HEVC video encoder | 5 | 0.43 | 2019 |
A Method for Ontology-based Architecture Reconstruction of Computing Platforms. | 0 | 0.34 | 2018 |
Fast Motion Estimation Algorithm with Efficient Memory Access for HEVC Hardware Encoders | 0 | 0.34 | 2018 |
A Threat Modeling Framework for Evaluating Computing Platforms Against Architectural Attacks. | 0 | 0.34 | 2018 |
A Novel Objective Quality Assessment Method for Perceptually-Coded Cloud Gaming Video | 1 | 0.37 | 2018 |
A state-based game attention model for cloud gaming. | 0 | 0.34 | 2017 |
Fast and efficient intra mode decision for HEVC, based on dual-tree complex wavelet. | 4 | 0.39 | 2017 |
A receiver aware H.264/AVC encoder for decoder complexity control in mobile applications. | 0 | 0.34 | 2017 |
Joint application-architeture design space exploration of multimedia applications on many-core platforms - an experimental analysis | 0 | 0.34 | 2016 |
A View-Level Rate Distortion Model for Multi-View/3D Video | 1 | 0.37 | 2016 |
GSET somi: a game-specific eye tracking dataset for somi. | 6 | 0.76 | 2016 |
A New R-D Optimization Criterion for Fast Mode Decision Algorithms in Video Coding and Transrating | 2 | 0.36 | 2016 |
A Testing Apparatus For Faster And More Accurate Subjective Assessment Of Quality Of Experience In Cloud Gaming | 0 | 0.34 | 2016 |
An Open Source Cloud Gaming Testbed Using DirectShow. | 1 | 0.36 | 2015 |
An object-based framework for cloud gaming using player's visual attention | 2 | 0.40 | 2015 |
Tree-based scheme for reducing shared cache miss rate leveraging regional, statistical and temporal similarities | 6 | 0.45 | 2014 |
Power-aware analysis of H.264/AVC encoding parameters for cloud gaming. | 4 | 0.40 | 2014 |
A generic, comprehensive and granular decoder complexity model for the H.264/AVC standard. | 2 | 0.42 | 2014 |
A game attention model for efficient bit rate allocation in cloud gaming | 10 | 0.69 | 2014 |
Rate-distortion optimization for scalable multi-view video coding | 2 | 0.40 | 2014 |
A new trust evaluation method based on reliability of customer feedback for cloud computing | 2 | 0.39 | 2013 |
New scalable modalities in multi-view 3D video. | 1 | 0.36 | 2013 |
A fine-grain distortion and complexity aware parameter tuning model for the H.264/AVC encoder | 6 | 0.50 | 2013 |
A new rate distortion model for multi-view/3D video coding | 2 | 0.40 | 2013 |
Efficient bitrate reduction using a Game Attention Model in cloud gaming | 10 | 0.66 | 2013 |
A Two-Piece R-D Model for Hybrid Video Coding and Its Application in Fast Mode Decision | 0 | 0.34 | 2012 |
A new methodology to derive objective quality assessment metrics for scalable multiview 3D video coding | 7 | 0.54 | 2012 |
A new DCT based scalable distributed fraud detection architecture | 0 | 0.34 | 2012 |
An efficient data enrichment scheme for fraud detection using social network analysis | 2 | 0.42 | 2012 |
An Adaptive Fast Bitrate Shaping Scheme For H.264/Avc Rate Control | 1 | 0.41 | 2012 |
Complexity Modeling of the Motion Compensation Process of the H.264/AVC Video Coding Standard | 7 | 0.60 | 2012 |
Low-complexity unbalanced multiple description coding based on balanced clusters for adaptive peer-to-peer video streaming | 1 | 0.35 | 2011 |
A new Scalable Multi-View Video Coding configuration for mobile applications | 2 | 0.38 | 2011 |
Edge-oriented interpolation for fractional motion estimation in hybrid video coding | 0 | 0.34 | 2011 |
Rate-distortion-complexity optimization for VLSI implementation of integer motion estimation in H.264/AVC encoder | 1 | 0.35 | 2011 |
Lagrange Multiplier Selection For Video Coding With Varying Quantization | 0 | 0.34 | 2011 |
Low cost error tolerant motion estimation for H.264/AVC standard | 0 | 0.34 | 2010 |