Name
Affiliation
Papers
OLIVER G. STAADT
Swiss Fed Inst Technol, Dept Comp Sci, Zurich, Switzerland
53
Collaborators
Citations 
PageRank 
83
560
51.94
Referers 
Referees 
References 
1291
1221
691
Search Limit
1001000
Title
Citations
PageRank
Year
The Effect of Spatial Reference on Visual Attention and Workload during Viewpoint Guidance in Augmented Reality00.342020
Hybrid Mono-Stereo Rendering in Virtual Reality00.342019
Enhancement of Pointing Towards Non-Haptic Augmented Reality Interfaces by Increasing the Arm Position Sense00.342019
Task Dependent Group Coupling and Territorial Behavior on Large Tiled Displays.00.342019
Towards Intelligent Interfaces for Mixed-Focus Collaboration.00.342018
gSMOOTH: A Gradient based Spatial and Temporal Method of Depth Image Enhancement.00.342018
Foreword to the Special Section on the 23rd ACM symposium on virtual reality software and technology 2017.00.342018
Column Major Pattern: How Users Process Spatially Fixed Items on Large, Tiled Displays.00.342018
Robust enhancement of depth images from depth sensors.30.372017
On Spatial Perception Issues In Augmented Reality Based Immersive Analytics30.402016
Distributed Unity Applications - Evaluation of Approaches.10.352016
An efficient interpolation approach for low cost unrestrained gaze tracking in 3D space00.342016
The Effect of Visual Distractors in Peripheral Vision on User Performance in Large Display Wall Systems.10.352016
Robust enhancement of depth images from Kinect sensor20.362015
Latency in Distributed Acquisition and Rendering for Telepresence Systems40.432015
The Influence of Gravity-adapted Target Resizing on Direct Augmented Reality Pointing under Simulated Hypergravity.00.342015
Enhancement of Direct Augmented Reality Object Selection by Gravity-Adapted Target Resizing.00.342015
Mobile 3D Gaze Tracking Calibration00.342015
Learning Eye Movements Strategies On Tiled Large High-Resolution Displays Using Inverse Reinforcement Learning20.382015
Evaluation Of Distance-Aware Bimanual Manipulation Techniques For Large High-Resolution Displays00.342015
Fast and Accurate 3D Reproduction of a Remote Collaboration Environment.00.342014
A Proof-Of-Concept Study On The Impact Of Artificial Hypergravity On Force-Adapted Target Sizing For Direct Augmented Reality Pointing00.342014
Towards Context-Dependence Eye Movements Prediction in Smart Meeting Rooms.20.402014
Effects of Interior Bezels of Tiled Large High-Resolution Displays on Saliency Prediction and Human Eye Movement Behavior.00.342014
Calibration of Depth Camera Arrays.30.452014
A Pilot Study For Augmented Reality Supported Procedure Guidance To Operate Payload Racks On-Board The International Space Station50.482013
Multi-Camera Acquisition and Placement Strategy for Displaying High-Resolution Images for Telepresence Systems.00.342013
A distributed camera library design for telepresence10.372013
Distance-adapted 2D Manipulation Techniques for Large High-resolution Display Environments.00.342012
Distance-Aware Bimanual Interaction for Large High-Resolution Displays10.352012
Interactive Screen-Space Surface Rendering of Dynamic Particle Clouds60.472009
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays191.422009
Design And Implementation Of A Foveal Projection Display00.342008
Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection220.982008
Stride scheduling for time-critical collision detection10.362007
Automatic feature modeling techniques for volume segmentation applications10.362007
Kinetic sweep and prune for multi-body continuous motion30.502006
PC Clusters for Virtual Reality141.112006
A Survey of Large High-Resolution Display Technologies, Techniques, and Applications1054.512006
A foveal inset for large display environments150.732006
3D warp brush modeling50.442006
Enabling scientific workflows in virtual reality201.322006
A practical system for laser pointer interaction on large displays281.792005
Interactive multimedia streams in distributed applications40.482003
A survey and performance analysis of software platforms for interactive cluster-based multi-screen rendering341.632003
3d Video Recorder: A System For Recording And Playing Free-Viewpoint Video192.092003
3D Video Recorder432.872002
Jape: A Prototyping System For Collaborative Virtual Environments20.442001
Compression methods for visualization50.781999
Progressive tetrahedralizations513.671998
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