Name
Affiliation
Papers
MARCELO KALLMANN
University of California, Merced
75
Collaborators
Citations 
PageRank 
87
639
59.35
Referers 
Referees 
References 
1266
1169
1077
Search Limit
1001000
Title
Citations
PageRank
Year
Optimal Path Maps on the GPU20.362020
Plane-Based Local Behaviors for Multi-Agent 3D Simulations with Position-Based Dynamics00.342020
Detection and Synthesis of Full‐Body Environment Interactions for Virtual Humans00.342020
Comparing navigation meshes: theoretical analysis and practical metrics00.342020
Planar max flow maps and determination of lanes with clearance00.342020
Integrating Local Collision Avoidance with Shortest Path Maps.00.342020
Effects of correctness and suggestive feedback on learning with an autonomous virtual trainer00.342019
An SPH model to simulate the dynamic behavior of shear thickening fluids: Simulating dynamic behavior of shear thickening fluids00.342019
An Experimental Comparison Of Touch And Pen Gestures On A Vertical Display00.342019
Fast behavioral locomotion with layered navigation meshes10.352018
Improved Shortest Path Maps with GPU Shaders.00.342018
Coordinating full-body interactions with the environment00.342017
Planning Motions and Placements for Virtual Demonstrators40.382016
A comparative study of navigation meshes.40.452016
Precision: precomputing environment semantics for contact-rich character animation.50.412016
Full-body behavioral path planning in cluttered environments.10.362016
The Effects of Avatars, Stereo Vision and Display Size on Reaching and Motion Reproduction10.382016
Geometric and discrete path planning for interactive virtual worlds.10.392016
Simulating the Dynamic Behavior of Shear Thickening Fluids00.342015
Multi-modal data-driven motion planning and synthesis.10.352015
3D Printing and Immersive Visualization for Improved Perception of Ancient Artifacts30.642015
Dynamic and Robust Local Clearance Triangulations140.582014
Navigation meshes and real-time dynamic planning for virtual worlds50.522014
Path planning for coherent and persistent groups20.372014
Motion Parameterization and Adaptation Strategies for Virtual Therapists.10.362014
Deformation, parameterization and analysis of a single locomotion cycle20.382014
Simulating colliding flows in smoothed particle hydrodynamics with fractional derivatives.00.342013
Designing controllers for physics-based characters with motion networks10.352013
Analyzing locomotion synthesis with feature-based motion graphs.60.452013
Immersive interfaces for building parameterized motion databases00.342012
An Analysis of Motion Blending Techniques.60.502012
Modeling Physically Simulated Characters with Motion Networks.00.342012
Precomputed motion maps for unstructured motion capture50.432012
Feature-Based locomotion with inverse branch kinematics40.442011
Directional constraint enforcement for fast cloth simulation00.342011
Gesture variants and cognitive constraints for interactive virtual reality training systems20.662011
Modeling gaze behavior for virtual demonstrators30.442011
Developing Natural Full-body Motion Synthesis in Virtual Humans.00.342011
Planning humanlike actions in blending spaces.90.482011
Underwater cloth simulation with fractional derivatives80.722010
Motion Parameterization with Inverse Blending110.592010
Interactive motion modeling and parameterization by direct demonstration90.852010
Shortest paths with arbitrary clearance from navigation meshes250.972010
A skill-based motion planning framework for humanoids60.452010
Navigation queries from triangular meshes130.742010
Interactive Demonstration of Pointing Gestures for Virtual Trainers30.562009
Motion planning and autonomy for virtual humans120.952008
SmartBody: behavior realization for embodied conversational agents1256.412008
The Challenge Of Motion Planning For Soccer Playing Humanoid Robots60.622008
Interactive motion correction and object manipulation.00.342008
  • 1
  • 2