Name
Papers
Collaborators
BLAIR MACINTYRE
88
158
Citations 
PageRank 
Referers 
3145
486.28
6889
Referees 
References 
1667
959
Search Limit
1001000
Title
Citations
PageRank
Year
A Practical Approach to Integrating Live 2D Web Content with the Immersive Web.00.342019
VisAR: Bringing Interactivity to Static Data Visualizations through Augmented Reality.00.342017
Using projection AR to add design studio pedagogy to a CS classroom10.432016
Comparing Children's Crosshair and Finger Interactions in Handheld Augmented Reality: Relationships Between Usability and Child Development.30.432016
The Evolution of the Argon Web Framework Through Its Use Creating Cultural Heritage and Community–Based Augmented Reality Applications20.432015
RoomAlive: magical experiences enabled by scalable, adaptive projector-camera units.993.712014
Ethereal: a toolkit for spatially adaptive augmented reality content20.422014
Designer's augmented reality toolkit, ten years later: implications for new media authoring tools130.612014
Media studies, mobile augmented reality, and interaction design110.752013
Unified WebGL/CSS scene-graph and application to AR10.352013
Walled Gardens: Apps and Data as Barriers to Augmenting Reality50.472013
Embodied metaphor elicitation through augmented-reality game design00.342013
A psychological perspective on augmented reality in the mathematics classroom522.162013
NerdHerder: designing for physical actions in an augmented reality puzzle game30.422012
Game Jams: Community, Motivations, And Learning Among Jammers151.612012
Here We Are! Where Are We? Locating Mixed Reality in The Age of the Smartphone.50.642012
Workshop 1: 2nd IEEE ISMAR workshop on authoring solutions for augmented reality00.342012
A non-photorealistic rendering framework with temporal coherence for augmented reality10.352012
Building your vision with Qualcomm's Mobile Augmented Reality (AR) Platform: AR on mobile devices10.352011
Virtual transparency: Introducing parallax view into video see-through AR161.322011
Clearspace: mixed reality virtual teamrooms10.372011
Authoring solutions for Augmented Reality00.342011
A scale model of mixed reality70.732011
Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design100.652011
Mirror Worlds: Experimenting with Heterogeneous AR10.352011
Enhancing and evaluating users' social experience with a mobile phone guide applied to cultural heritage130.712011
The Argon AR Web Browser and standards-based AR application environment272.032011
Pre-patterns for designing embodied interactions in handheld augmented reality games140.942011
Painterly rendering with coherence for augmented reality00.342010
KHARMA: An open KML/HTML architecture for mobile augmented reality applications.292.542010
Eliza meets the wizard-of-oz: evaluating social acceptability20.462010
Experiences with an AR evaluation test bed: Presence, performance, and physiological measurement.140.762010
Augmented-reality scratch: a children's authoring environment for augmented-reality experiences160.982009
(in)box with Malcom00.342009
Art of defense: a collaborative handheld augmented reality board game302.052009
Building and Employing Cross-Reality10.382009
Tabletop Augmented Reality Games: Play Outside the Display [Abstract].00.342009
BragFish: exploring physical and social interaction in co-located handheld augmented reality games190.972008
Styles of play in immersive and interactive story: case studies from a gallery installation of AR Façade20.452008
Experiences Employing Novice Wizard Operators in a Gallery Setting10.352008
An evaluation of graphical context when the graphics are outside of the task area151.372008
Uncertainty Boundaries For Complex Objects In Augmented Reality10.412008
Watercolor inspired non-photorealistic rendering for augmented reality60.502008
Evaluating a conversation-centered interactive drama191.502007
Presence and engagement in an interactive drama462.432007
AR façade: an augmented reality interactve drama40.432007
Tutorial 5: Handheld Augmented Reality00.342007
Initial lessons from AR Façade, an interactive augmented reality drama211.312006
AR Karaoke: Acting in Your Favorite Scenes80.672005
A sketch interface to support storyboarding of augmented reality experiences10.362005
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