Name
Papers
Collaborators
KYUSIK CHUNG
31
57
Citations 
PageRank 
Referers 
134
18.43
306
Referees 
References 
490
229
Search Limit
100490
Title
Citations
PageRank
Year
A unified graphics and vision processor with a 0.89 µW/fps pose estimation engine for augmented reality70.592013
Enabling Scalable Cloud Infrastructure Using Autonomous VM Migration00.342012
A mobile 3-D display processor with a bandwidth-saving subdivider10.352012
Autonomous learning of load and traffic patterns to improve cluster utilization.20.422011
Dynamic information-based scalable hashing on a cluster of web cache servers00.342011
DRIVE - Dispatching Requests Indirectly through Virtual Environment10.392010
An Enhanced Reactive Chord For Mobile Networks00.342010
A graphics and vision unified processor with 0.89µW/fps pose estimation engine for augmented reality30.512010
A 116 fps/74 mW Heterogeneous 3D-Media Processor for 3-D Display Applications50.652010
A 186-Mvertices/s 161-mW floating-point vertex processor with optimized datapath and vertex caches100.802009
Shader-based tessellation to save memory bandwidth in a mobile multimedia processor00.342009
Bank-Partition And Multi-Fetch Scheme For Floating-Point Special Function Units In Multi-Core Systems60.602009
Autonomous learning for efficient resource utilization of dynamic VM migration221.022008
A 36 fps SXGA 3-D Display Processor Embedding a Programmable 3-D Graphics Rendering Engine30.492008
A Method for Optimal Bandwidth Utilization in IEEE 802.11 WLAN Networks10.362008
Tessellation-enabled shader for a bandwidth-limited 3D graphics engine20.502008
Load Balanced Parallel Prime Number Generator with Sieve of Eratosthenes on Cluster Computers10.412007
Autonomous learning of load and traffic patterns to improve cluster utilization20.382007
DISH: dynamic information-based scalable hashing on a cluster of web cache servers00.342007
A 36fps SXGA 3D Display Processor with a Programmable 3D Graphics Rendering Engine.51.042007
A 186Mvertices/s 161mW Floating-Point Vertex Processor for Mobile Graphics Systems40.602007
A 120Mvertices/s multi-threaded VLIW vertex processor for mobile multimedia applications111.572006
Vertex Cache Of Programmable Geometry Processor For Mobile Multimedia Application60.932006
A hardware-like high-level language based environment for 3D graphics architecture exploration70.792003
Evolutionary approach to quantum and reversible circuits synthesis90.812003
Video caption image enhancement for an efficient character recognition30.452000
Comparison Of Feature Performance And Its Application To Feature Combination In Off-Line Handwritten Korean Alphabet Recognition30.631998
Orientation and Scale Invariant Text Region Extraction in WWW Images00.341998
Performance comparison of several feature selection methods based on node pruning in handwritten character recognition70.591997
A systematic approach to classifier selection on combining multiple classifiers for handwritten digit recognition121.131997
A parallel architecture for AI nonlinear planning10.411990