Drivers of Polarized Discussions on Twitter during Venezuela Political Crisis | 0 | 0.34 | 2021 |
Malicious and Low Credibility URLs on Twitter During the AstraZeneca COVID-19 Vaccine Development. | 0 | 0.34 | 2021 |
The future is big graphs: a community view on graph processing systems | 1 | 0.40 | 2021 |
Strategic Information Operation in YouTube - The Case of the White Helmets. | 0 | 0.34 | 2020 |
Using Deep Learning for Temporal Forecasting of User Activity on Social Media: Challenges and Limitations | 0 | 0.34 | 2020 |
Twitter Is the Megaphone of Cross-platform Messaging on the White Helmets. | 0 | 0.34 | 2020 |
Temporal Mobility Networks in Online Gaming. | 0 | 0.34 | 2019 |
Promoting social conventions across polarized networks - an empirical study. | 0 | 0.34 | 2019 |
Behind the Mask: Understanding the Structural Forces That Make Social Graphs Vulnerable to Deanonymization | 0 | 0.34 | 2019 |
The risk of node re-identification in labeled social graphs. | 0 | 0.34 | 2019 |
Diversity, Homophily and the Risk of Node Re-identification in Labeled Social Graphs. | 0 | 0.34 | 2018 |
Diversity, Topology, and the Risk of Node Re-identification in Labeled Social Graphs. | 0 | 0.34 | 2018 |
An Empirical Study on Team Formation in Online Games. | 2 | 0.40 | 2017 |
The good, the bad and the deviant in community question answering. | 0 | 0.34 | 2017 |
Privacy and security in online social networks: A survey. | 5 | 0.44 | 2017 |
Bad Apples Spoil the Fun: Quantifying Cheating in Online Gaming. | 0 | 0.34 | 2016 |
The power of indirect ties | 4 | 0.40 | 2016 |
A Survey of Socially Aware Peer-to-Peer Systems. | 1 | 0.35 | 2016 |
Cultures in Community Question Answering | 5 | 0.41 | 2015 |
A Survey on Privacy and Security in Online Social Networks. | 8 | 0.47 | 2015 |
The Social World of Content Abusers in Community Question Answering | 21 | 0.69 | 2015 |
Edge-centric Computing: Vision and Challenges | 214 | 7.60 | 2015 |
Privacy Concerns vs. User Behavior in Community Question Answering | 2 | 0.36 | 2015 |
Special Issue on Foundations of Social Computing: Enabling Social Applications via Decentralized Social Data Management | 3 | 0.38 | 2015 |
The power of indirect social ties. | 1 | 0.36 | 2014 |
The power of indirect ties in friend-to-friend storage systems | 2 | 0.36 | 2014 |
Leveraging Bluetooth co-location traces in group discovery algorithms. | 3 | 0.39 | 2014 |
Cheating in Online Games: A Social Network Perspective | 10 | 0.53 | 2014 |
The Influence of Indirect Ties on Social Network Dynamics. | 3 | 0.37 | 2014 |
Reuse, temporal dynamics, interest sharing, and collaboration in social tagging systems. | 0 | 0.34 | 2013 |
Identifying high betweenness centrality nodes in large social networks. | 25 | 1.07 | 2013 |
An architecture for collecting longitudinal social data | 3 | 0.41 | 2013 |
Aegis: A semantic implementation of privacy as contextual integrity in social ecosystems. | 6 | 0.40 | 2013 |
Last call for the buffet: economics of cellular networks | 8 | 0.56 | 2013 |
Out of the wild: On generating default policies in social ecosystems | 5 | 0.39 | 2013 |
Data Survivability in Networks of Mobile Robots in Urban Disaster Environments | 0 | 0.34 | 2012 |
Enabling Social Applications via Decentralized Social Data Management | 1 | 0.35 | 2012 |
A location-based policy-specification language for mobile devices | 5 | 0.46 | 2012 |
The Social Hourglass: An Infrastructure for Socially Aware Applications and Services | 13 | 0.69 | 2012 |
Leveraging Peer Centrality in the Designof Socially-Informed Peer-to-Peer Systems | 4 | 0.45 | 2012 |
How influential are you: detecting influential bloggers in a blogging community | 7 | 0.45 | 2012 |
Branded with a scarlet \"C\": cheaters in a gaming social network | 22 | 1.07 | 2012 |
Inferring Peer Centrality In Socially-Informed Peer-To-Peer Systems | 3 | 0.40 | 2011 |
The Small World of File Sharing | 25 | 1.04 | 2011 |
K-path centrality: a new centrality measure in social networks | 26 | 1.02 | 2011 |
Cheaters in the Steam Community Gaming Social Network | 2 | 0.55 | 2011 |
Vulnerability in socially-informed peer-to-peer systems | 3 | 0.39 | 2011 |
Cheaters in a gaming social network | 9 | 0.63 | 2011 |
On managing social data for enabling socially-aware applications and services | 9 | 0.56 | 2010 |
Peer-to-peer computing | 0 | 0.34 | 2010 |