Delivering Scalable Audio Experiences using AC-4. | 1 | 0.41 | 2017 |
Acoustic Rendering and Auditory–Visual Cross-Modal Perception and Interaction | 14 | 0.85 | 2012 |
Acoustic Rendering and Auditory-Visual Cross-Modal Perception and Interaction. | 14 | 0.93 | 2011 |
Audio Texture Synthesis for Complex Contact Interactions | 1 | 0.37 | 2008 |
Reconstructing Head Models From Photographs For Individualized 3d-Audio Processing | 3 | 0.38 | 2008 |
Fast modal sounds with scalable frequency-domain synthesis | 38 | 1.65 | 2008 |
Progressive perceptual audio rendering of complex scenes | 28 | 1.63 | 2007 |
Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning | 34 | 1.69 | 2007 |
Instant Sound Scattering | 11 | 0.96 | 2007 |
3D-audio matting, postediting, and rerendering from field recordings | 3 | 0.37 | 2007 |
A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments | 1 | 0.42 | 2004 |
Image-based techniques for the creation and display of photorealistic interactive virtual environments | 2 | 0.43 | 2004 |
Perceptual audio rendering of complex virtual environments | 57 | 3.21 | 2004 |
The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach | 7 | 0.87 | 2003 |
Validating Acoustical Simulations in Bell Labs Box | 6 | 0.58 | 2002 |
Modeling acoustics in virtual environments using the uniform theory of diffraction | 75 | 6.94 | 2001 |
Adaptive Sampling Of Implicit Surfaces For Interactive Modelling And Animation | 34 | 3.40 | 1996 |
Automatic Reconstruction of Unstructured 3D Data: Combining a Medial Axis and Implicit Surfaces | 42 | 3.57 | 1995 |