Incorporating Computing for Social Good in Computing Education | 0 | 0.34 | 2020 |
Civic Engagement Across the Computing Curriculum | 0 | 0.34 | 2019 |
ITiCSE 2018 preview. | 0 | 0.34 | 2018 |
Holistic Approaches to Computer Science. | 0 | 0.34 | 2018 |
Four reflections on the history of ITiCSE. | 0 | 0.34 | 2018 |
Student values and interests in capstone project selection. | 4 | 0.52 | 2017 |
ITiCSE review. | 0 | 0.34 | 2017 |
ITiCSE 2017 preview. | 0 | 0.34 | 2017 |
Letter from the SIGCAS chair: thanks for the last year and what is coming... | 0 | 0.34 | 2017 |
The JaeOS Project and the μARM Emulator | 0 | 0.34 | 2015 |
Vxvde: A Switch-Free Vxlan Replacement | 1 | 0.48 | 2015 |
The Canterbury QuestionBank: building a repository of multiple-choice CS1 and CS2 questions | 12 | 0.67 | 2013 |
Computer science education for social good | 3 | 0.50 | 2013 |
msocket: multiple stack support for the berkeley socket API | 2 | 0.37 | 2012 |
Supporting operating systems projects using the μMPS2 hardware simulator | 2 | 0.41 | 2012 |
Assessing the benefits of integrating social issues components in the computing curriculum | 0 | 0.34 | 2012 |
A day one computing for the social good activity | 3 | 0.54 | 2012 |
Enhancing the social issues components in our computing curriculum: computing for the social good | 17 | 1.82 | 2011 |
Computing for the social good: a service learning project | 0 | 0.34 | 2011 |
Two kinesthetic learning activities: turing machines and basic computer organization | 0 | 0.34 | 2011 |
TauRUs: a "Taulbee survey" for the rest of us | 6 | 2.84 | 2011 |
What everyone needs to know about computation | 8 | 0.99 | 2010 |
Reviewing the SIGCSE reviewing process | 1 | 0.40 | 2008 |
VDE: an emulation environment for supporting computer networking courses | 9 | 0.94 | 2008 |
Scrambling for students: our graduates are sexier than yours | 0 | 0.34 | 2008 |
View-OS: A New Unifying Approach Against the Global View Assumption | 3 | 0.50 | 2008 |
Day one of the objects-first first course: what to do | 4 | 0.59 | 2007 |
Do lego mindstorms robots have a future in CS education? | 14 | 1.86 | 2006 |
Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2006, Bologna, Italy, June 26-28, 2006 | 32 | 10.78 | 2006 |
Teaching polymorphism early | 1 | 0.37 | 2005 |
Fostering a creative interest in computer science | 7 | 0.87 | 2005 |
Virtual square (V2) in computer science education | 5 | 0.55 | 2005 |
The Kaya OS project and the muMPS hardware emulator | 2 | 0.52 | 2005 |
The relationship between CS education research and the SIGCSE community | 1 | 0.39 | 2004 |
A road map for teaching introductory programming using LEGO© mindstorms robots | 33 | 3.79 | 2003 |
Legos, Java and programming assignments for CS1 | 1 | 0.42 | 2003 |
Resources for instructors of capstone courses in computing | 42 | 5.12 | 2001 |
The use of robots in the undergraduate curriculum: experience reports | 3 | 0.60 | 2001 |
A report on the use of HyperTalk in CS1 within a liberal arts setting | 0 | 0.34 | 1999 |
A comparison of operating systems courseware | 0 | 0.34 | 1999 |
Developing a digital library of computer science teaching resources | 5 | 0.73 | 1998 |
Perspectives on innovations in the computing curriculum (panel) | 0 | 0.34 | 1997 |
Historical perspectives on the computing curriculum (report of the ITiCSE '97 working group on historical perspectives in computing education) | 6 | 0.86 | 1997 |
Minimizing Access Costs in Replicated Distributed Syste (Abstract) | 0 | 0.34 | 1996 |
Proposal for an on-line computer science courseware review | 4 | 0.87 | 1996 |
An overview of visualization: its use and design: report of the working group in visualization | 13 | 2.11 | 1996 |