Name
Affiliation
Papers
TATSUO NAKAJIMA
Waseda University, Tokyo, Japan
294
Collaborators
Citations 
PageRank 
248
1487
211.34
Referers 
Referees 
References 
2593
2770
2113
Search Limit
1001000
Title
Citations
PageRank
Year
Collectively Sharing Human Eyes and Ears as Smart City Digital Platforms00.342022
Presenting Multiple Viewpoints Inspired by Art00.342022
Making both first-person and third-person perspectives available in real world services00.342022
Human Behavior Guidance Methods in Distributed Virtual Shopping Malls00.342021
Shoot Down Drones with Your Answer, an Integration of a Questionnaire into a VR Experience10.362021
A Home Appliance Control System with Hand Gesture based on Pose Estimation00.342020
Practicality study of head-mounted display-based system using perspective transformation00.342020
Deriving Features for Designing Ambient Media.00.342019
Orochi: Investigating Requirements and Expectations for Multipurpose Daily Used Supernumerary Robotic Limbs00.342019
A Highly Scalable Index Structure for Multicore In-Memory Database Systems.00.342019
Playful Information Access Through Virtual Creatures.00.342018
Enhancing Bicycle Safety Through Immersive Experiences Using Virtual Reality Technologies.00.342018
Exploring Augmented Reality Interaction for Everyday Multipurpose Wearable Robots00.342018
A Japanese input method using leap motion in virtual reality00.342017
Clash tanks: An investigation of virtual and augmented reality gaming experience00.342017
Designing Human Behavior Through Social Influence in Mobile Crowdsourcing with Micro-communities.00.342017
Analyzing Two Case Studies for Enhancing the Meaning of the Real Space.00.342016
Input Forager: a user-driven interaction adaptation approach for head worn displays.20.372016
An Enhanced Real Space Through Temporally Connecting Real and Virtual Scenes.00.342016
Blockchain-LI: A Study on Implementing Activity-Based Micro-Pricing using Cryptocurrency Technologies.00.342016
Designing Affordances For Virtual Reality-Based Services With Natural User Interaction00.342016
Designing a Map-Based Application and a Conversational Agent for Addressing Memory Problems.00.342015
Ubiquitous Healthcare Systems: Improving the Adherence Level within Diabetic Medication Using Cloud-Based Reminder System.00.342015
Incorporating fictionality into the real space: a case of enhanced TCG30.432015
KinecDrone: enhancing somatic sensation to fly in the sky with Kinect and AR.Drone90.582014
Improving GPOS Real-Time Responsiveness Using vCPU Migration in an Embedded Multicore Virtualization Platform20.432013
An Analysis of Composing Multiple Fictional Stories and Its Future Possibility.10.412013
Augmenting Yu-Gi-Oh! trading card game as persuasive transmedia storytelling10.512013
Promoting Consumer Products with Fictional Stories.10.512013
Micro-crowdfunding: achieving a sustainable society through economic and social incentives in micro-level crowdfunding161.412013
Visual Novels: An Methodology Guideline for Pervasive Educational Games that Favors Discernment.00.342013
Family interaction for responsible natural resource consumption30.462012
Study of a Conversational Agent System Encouraging "Real" Answers of Individuals in a Group of Acquaintances00.342012
Solving the Lock Holder Preemption Problem in a Multicore Processor-based Virtualization Layer for Embedded Systems.00.342012
Augmented Reality Go: Extending Traditional Game Play with Interactive Self-Learning Support80.572011
iDetective: a persuasive application to motivate healthier behavior using smart phone30.472011
Proactive ambient social media for supporting human decision making10.362011
iDetective: A Location Based Game to Persuade Users Unconsciously20.422011
A Study On Real-Time Responsiveness On Virtualization Based Multi-Os Embedded Systems10.392011
A Library-based Performance Tool for Multicore Pervasive Servers.00.342011
Design issues of ambient social media for better decision making10.382011
Hardware-Assisted Reliability Enhancement for Embedded Multi-core Virtualization Design20.392011
Designing Persuasive Ambient Mirrors To Motivate Desirable Lifestyle00.342011
EcoIsland: a persuasive application to motivate sustainable behavior in collectivist cultures30.382010
Composition Kernel: A Multi-core Processor Virtualization Layer for Highly Functional Embedded Systems20.372010
Traditional games meet ICT: a case study on go game augmentation181.042010
A portable toolkit for supporting end-user personalization and control in context-aware applications10.352010
Design and implementation of a framework for building distributed smart object systems141.072010
mBrace: action-based performance monitoring of multi-tier web applications20.382009
Reusable integrity management services for embedded systems00.342009
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