New Position Candidate Identification Via Clustering Toward An Extensible On-Body Smartphone Localization System | 0 | 0.34 | 2021 |
Water Waste Detection and Activity Recognition at the Sink Towards Promoting Water Conservation. | 0 | 0.34 | 2020 |
Applicability of DBSCAN in Identifying the Candidates of New Positions in On-Body Smartphone Localization Problem. | 0 | 0.34 | 2020 |
A Framework For Human-Centric Personalization Of Context Recognition Models On Mobile Devices | 0 | 0.34 | 2019 |
Estimating Visibility of Annotations for View Management in Spatial Augmented Reality Based on Machine-Learning Techniques. | 0 | 0.34 | 2019 |
Evaluation of Novelty Detection Methods in On-Body Smartphone Localization Problem. | 0 | 0.34 | 2019 |
Extensible On-Body Smartphone Localization: A Project Overview And Preliminary Experiment | 0 | 0.34 | 2019 |
Examining Hierarchy and Granularity of Classifiers in Compatibility-based Classifier Personalization. | 0 | 0.34 | 2019 |
Facilitating Unmotivated Tasks Based on Affection for Virtual Pet | 0 | 0.34 | 2019 |
Visible Position Estimation in Whole Wrist Circumference Device towards Forearm Pose-aware Display. | 0 | 0.34 | 2018 |
Estimating Smartphone Addiction Proneness Scale through the State of Use of Terminal and Applications. | 0 | 0.34 | 2018 |
Realizing Loose Communication With Tangible Avatar To Facilitate Recipient'S Imagination | 1 | 0.43 | 2018 |
Psychological Effects on Positional Relationships Between a Person and a Human-Following Robot | 0 | 0.34 | 2018 |
Painting an Apple with an Apple: A Tangible Tabletop Interface for Painting with Physical Objects. | 0 | 0.34 | 2018 |
Active learning-based classifier personalization: A case of on-body device localization. | 0 | 0.34 | 2017 |
A Projector-Camera System for Ironing Support with Wrinkle Enhancement. | 0 | 0.34 | 2017 |
A Projector-Camera System for Augmented Card Playing and a Case Study with the Pelmanism Game. | 0 | 0.34 | 2017 |
Palco: Printable avatar system that realizes loose communication between people. | 0 | 0.34 | 2017 |
UnicrePaint: Digital Painting through Physical Objects for Unique Creative Experiences. | 1 | 0.37 | 2016 |
Smartphone-Based Pedestrian's Avoidance Behavior Recognition towards Opportunistic Road Anomaly Detection. | 0 | 0.34 | 2016 |
On-Body Smartphone Localization With An Accelerometer | 4 | 0.45 | 2016 |
Spot And Set: Controlling Lighting Patterns Of Leds Through A Smartphone | 0 | 0.34 | 2015 |
Pedestrian's avoidance behavior recognition for road anomaly detection in the city | 0 | 0.34 | 2015 |
Detecting mischoice of public transportation route based on smartphone and GIS | 1 | 0.35 | 2015 |
An Ironing Support System with Superimposed Information for Beginners | 0 | 0.34 | 2014 |
Nonoverlapped View Management for Augmented Reality by Tabletop Projection. | 2 | 0.39 | 2014 |
A Human-Probe System That Considers On-body Position of a Mobile Phone with Sensors. | 2 | 0.38 | 2013 |
Pointing gesture recognition using compressed sensing for training data reduction | 0 | 0.34 | 2013 |
Chairs' summary/proposal for international workshop on human activity sensing corpus and its application (hasca2013) | 1 | 0.36 | 2013 |
A wearable projector-based gait assistance system and its application for elderly people | 1 | 0.35 | 2013 |
Nondirective information presentation for on-site safety training in chemistry experiments | 1 | 0.37 | 2012 |
An On-Body Placement-Aware Heatstroke Alert on a Smartphone. | 2 | 0.44 | 2012 |
PerFridge: An Augmented Refrigerator That Detects and Presents Wasteful Usage for Eco-Persuasion | 5 | 0.52 | 2012 |
A middleware for a tabletop procedure-aware information display | 1 | 0.36 | 2012 |
Design and Implementation of an On-body Placement-Aware Smartphone | 5 | 0.52 | 2012 |
A tangible experiment support system with presentation ambiguity for safe and independent chemistry experiments. | 3 | 0.40 | 2012 |
Recognizing a Mobile Phone's Storing Position as a Context of a Device and a User. | 15 | 0.83 | 2012 |
Stabilization of Projected Image for Wearable Walking Support System Using Pico-projector | 5 | 1.50 | 2011 |
Feature Selection and Activity Recognition to Detect Water Waste from Water Tap Usage | 2 | 0.47 | 2011 |
Reconfigurable Android with an FPGA Accelerator for the Future Embedded Devices | 0 | 0.34 | 2011 |
Spatial connectedness of information presentation for safety training in chemistry experiments | 1 | 0.37 | 2011 |
A stabilization method of projected images for wearable projector applications | 1 | 0.36 | 2011 |
Detecting water waste activities for water-efficient living | 1 | 0.35 | 2011 |
Alerting accidents with ambiguity: a tangible tabletop application for safe and independent chemistry experiments | 4 | 0.52 | 2010 |
A portable toolkit for supporting end-user personalization and control in context-aware applications | 1 | 0.35 | 2010 |
A-CUBE: A Tangible Tabletop Application to Support Safe and Independent Chemistry Experiments | 0 | 0.34 | 2010 |
Implicit interaction with daily objects: applications and issues | 1 | 0.37 | 2009 |
Embedding Motivational Information into Daily Objects to Promote Daily Exercise | 0 | 0.34 | 2009 |
Making Reading Experience Rich with Augmented Book Cover and Bookmark | 2 | 0.39 | 2008 |
Case Studies on Augmented Mirrors That Reflect Context | 0 | 0.34 | 2008 |