Drivable Volumetric Avatars using Texel-Aligned Features | 0 | 0.34 | 2022 |
Spatiotemporal Bundle Adjustment for Dynamic 3D Human Reconstruction in the Wild | 0 | 0.34 | 2022 |
Authentic volumetric avatars from a phone scan | 0 | 0.34 | 2022 |
High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptation | 0 | 0.34 | 2021 |
IMPLICIT HRTF MODELING USING TEMPORAL CONVOLUTIONAL NETWORKS | 0 | 0.34 | 2021 |
Pixel Codec Avatars | 1 | 0.41 | 2021 |
Supervision by Registration and Triangulation for Landmark Detection | 2 | 0.36 | 2021 |
MeshTalk - 3D Face Animation from Speech using Cross-Modality Disentanglement. | 0 | 0.34 | 2021 |
Real-time 3D neural facial animation from binocular video | 1 | 0.35 | 2021 |
Mixture of volumetric primitives for efficient neural rendering | 0 | 0.34 | 2021 |
Deep relightable appearance models for animatable faces | 0 | 0.34 | 2021 |
Neural Synthesis of Binaural Speech From Mono Audio | 0 | 0.34 | 2021 |
OpenPose: Realtime Multi-Person 2D Pose Estimation Using Part Affinity Fields | 95 | 3.77 | 2021 |
Self-supervised Multi-view Person Association and Its Applications. | 1 | 0.35 | 2021 |
Driving-signal aware full-body avatars | 1 | 0.36 | 2021 |
4d Visualization Of Dynamic Events From Unconstrained Multi-View Videos | 0 | 0.34 | 2020 |
Constraining dense hand surface tracking with elasticity | 0 | 0.34 | 2020 |
Fully Convolutional Mesh Autoencoder using Efficient Spatially Varying Kernels | 0 | 0.34 | 2020 |
The eyes have it: an integrated eye and face model for photorealistic facial animation | 1 | 0.41 | 2020 |
To React or not to React - End-to-End Visual Pose Forecasting for Personalized Avatar during Dyadic Conversations. | 0 | 0.34 | 2019 |
Shapes And Context: In-The-Wild Image Synthesis & Manipulation | 4 | 0.37 | 2019 |
Towards Social Artificial Intelligence: Nonverbal Social Signal Prediction In A Triadic Interaction | 2 | 0.35 | 2019 |
VR facial animation via multiview image translation | 7 | 0.47 | 2019 |
Strand-Accurate Multi-View Hair Capture | 0 | 0.34 | 2019 |
Panoptic Studio: A Massively Multiview System for Social Interaction Capture. | 21 | 0.70 | 2019 |
Neural Volumes: Learning Dynamic Renderable Volumes from Images. | 16 | 0.49 | 2019 |
Lbs Autoencoder: Self-Supervised Fitting Of Articulated Meshes To Point Clouds | 2 | 0.36 | 2019 |
Talking With Hands 16.2M: A Large-Scale Dataset of Synchronized Body-Finger Motion and Audio for Conversational Motion Analysis and Synthesis | 0 | 0.34 | 2019 |
Deep incremental learning for efficient high-fidelity face tracking. | 3 | 0.36 | 2018 |
Automatic Adaptation of Person Association for Multiview Tracking in Group Activities. | 1 | 0.35 | 2018 |
Monocular Total Capture: Posing Face, Body, And Hands In The Wild | 18 | 0.51 | 2018 |
Supervision-by-Registration: An Unsupervised Approach to Improve the Precision of Facial Landmark Detectors | 17 | 0.55 | 2018 |
Capture Dense: Markerless Motion Capture Meets Dense Pose Estimation. | 0 | 0.34 | 2018 |
Efficient Online Multi-Person 2d Pose Tracking With Recurrent Spatio-Temporal Affinity Fields | 6 | 0.45 | 2018 |
Deep appearance models for face rendering. | 23 | 0.67 | 2018 |
PixelNN: Example-based Image Synthesis. | 7 | 0.49 | 2017 |
Kronecker-Markov Prior for Dynamic 3D Reconstruction. | 2 | 0.36 | 2017 |
Video Analysis for Body-worn Cameras in Law Enforcement. | 3 | 0.39 | 2016 |
Predicting Moves-on-Stills for Comic Art Using Viewer Gaze Data. | 2 | 0.36 | 2016 |
Convolutional Pose Machines | 239 | 5.33 | 2016 |
Texture Illumination Separation for Single-shot Structured Light Reconstruction | 2 | 0.39 | 2016 |
Spatiotemporal Bundle Adjustment For Dynamic 3d Reconstruction | 3 | 0.38 | 2016 |
Gaze-Driven Video Re-Editing | 7 | 0.52 | 2015 |
Photogeometric Scene Flow for High-Detail Dynamic 3D Reconstruction | 6 | 0.41 | 2015 |
Panoptic Studio: A Massively Multiview System for Social Motion Capture | 36 | 0.80 | 2015 |
3D Trajectory Reconstruction under Perspective Projection | 13 | 0.53 | 2015 |
MAP Visibility Estimation for Large-Scale Dynamic 3D Reconstruction | 11 | 0.55 | 2014 |
3D Pose-by-Detection of Vehicles via Discriminatively Reduced Ensembles of Correlation Filters. | 2 | 0.38 | 2014 |
Separating Texture and Illumination for Single-Shot Structured Light Reconstruction | 1 | 0.35 | 2014 |
Separable Spatiotemporal Priors For Convex Reconstruction Of Time-Varying 3d Point Clouds | 10 | 0.46 | 2014 |