RemoteCoDe: Robotic Embodiment for Enhancing Peripheral Awareness in Remote Collaboration Tasks | 0 | 0.34 | 2022 |
BoostMeUp: A Smartwatch App to Regulate Emotions and Improve Cognitive Performance | 0 | 0.34 | 2020 |
Baccalauréat Practice Tests in Cameroon - The Impact of SMS-Based Exam Preparation. | 0 | 0.34 | 2020 |
BoostMeUp: Improving Cognitive Performance in the Moment by Unobtrusively Regulating Emotions with a Smartwatch | 2 | 0.42 | 2019 |
FormFab: Continuous Interactive Fabrication | 1 | 0.35 | 2019 |
Engaging High School Students in Cameroon with Exam Practice Quizzes via SMS and WhatsApp. | 2 | 0.36 | 2019 |
EmotionCheck: A Wearable Device to Regulate Anxiety through False Heart Rate Feedback | 1 | 0.34 | 2017 |
A 3D Printer for Interactive Electromagnetic Devices. | 8 | 0.52 | 2016 |
Muscle-plotter: An Interactive System based on Electrical Muscle Stimulation that Produces Spatial Output. | 24 | 1.09 | 2016 |
EmotionCheck: leveraging bodily signals and false feedback to regulate our emotions. | 21 | 1.19 | 2016 |
Patching Physical Objects | 31 | 1.04 | 2015 |
Sensing Tablet Grasp + Micro-mobility for Active Reading | 7 | 0.40 | 2015 |
Using asymmetric cores to reduce power consumption for interactive devices with bi-stable displays | 0 | 0.34 | 2014 |
Sensing techniques for tablet+stylus interaction | 28 | 0.69 | 2014 |
WirePrint: 3D printed previews for fast prototyping | 61 | 2.50 | 2014 |
RichReview: blending ink, speech, and gesture to support collaborative document review | 19 | 0.87 | 2014 |
Asymmetric cores for low power user interface systems | 0 | 0.34 | 2013 |
TextTearing: opening white space for digital ink annotation | 17 | 0.74 | 2013 |
Bimanual marking menu for near surface interactions | 10 | 0.54 | 2012 |
FlexAura: a flexible near-surface range sensor | 16 | 0.65 | 2012 |
TouchFace: the interaction between cursors and live video images for casual videoconferencing | 1 | 0.38 | 2010 |
Foundations for designing and evaluating user interfaces based on the crossing paradigm | 10 | 0.73 | 2010 |
Mesh saliency and human eye fixations | 29 | 0.88 | 2010 |
Hardware Support For Navigating Large Digital Documents | 1 | 0.34 | 2009 |
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, Victoria, BC, Canada, October 4-7, 2009 | 34 | 5.58 | 2009 |
The ModelCraft framework: Capturing freehand annotations and edits to facilitate the 3D model design process using a digital pen | 5 | 0.81 | 2009 |
Optimal parameters for efficient crossing-based dialog boxes | 5 | 0.47 | 2008 |
Papiercraft: A gesture-based command system for interactive paper | 67 | 2.87 | 2008 |
Relative role of merging and two-handed operation on command selection speed | 3 | 0.41 | 2008 |
Cubeexplorer: an evaluation of interaction techniques in architectural education | 8 | 0.53 | 2007 |
PaperCP: exploring the integration of physical and digital affordances for active learning | 10 | 0.68 | 2007 |
An evaluation of pan & zoom and rubber sheet navigation with and without an overview | 45 | 1.71 | 2006 |
ModelCraft: capturing freehand annotations and edits on physical 3D models | 45 | 2.43 | 2006 |
ButterflyNet: a mobile capture and access system for field biology research | 145 | 6.76 | 2006 |
Pen-top feedback for paper-based interfaces | 32 | 1.57 | 2006 |
Benefits of merging command selection and direct manipulation | 30 | 1.56 | 2005 |
Flipper: a new method of digital document navigation | 14 | 0.88 | 2005 |
PapierCraft: a command system for interactive paper | 59 | 3.44 | 2005 |
CrossY: a crossing-based drawing application | 74 | 5.12 | 2005 |
Differences in pointing task performance between preschool children and adults using mice | 53 | 4.54 | 2004 |
TreeJuxtaposer: scalable tree comparison using Focus+Context with guaranteed visibility | 172 | 9.94 | 2003 |
Fluid interaction with high-resolution wall-size displays | 148 | 15.12 | 2001 |
Visual instruments for an interactive mural | 19 | 3.36 | 1999 |