Name
Affiliation
Papers
DONALD H. HOUSE
Clemson University, Clemson, SC
45
Collaborators
Citations 
PageRank 
68
513
55.27
Referers 
Referees 
References 
1223
724
386
Search Limit
1001000
Title
Citations
PageRank
Year
Using Microsaccades to Estimate Task Difficulty During Visual Search of Layered Surfaces10.352020
Visualizing Uncertain Tropical Cyclone Predictions using Representative Samples from Ensembles of Forecast Tracks.20.372019
Uncertainty Visualization by Representative Sampling from Prediction Ensembles.70.462017
Non-expert interpretations of hurricane forecast uncertainty visualizations.110.612016
Barycentric shaders: art directed shading using control images00.342016
Understanding the Cone of Uncertainty: Non-expert interpretations of hurricane forecast uncertainty visualizations.00.342015
Art directed rendering & shading using control images00.342015
Visualizing Time‐Specific Hurricane Predictions, with Uncertainty, from Storm Path Ensembles50.492015
Reducing visual discomfort of 3D stereoscopic displays with gaze-contingent depth-of-field120.862014
Online 3D Gaze Localization on Stereoscopic Displays90.642014
Comparing estimated gaze depth in virtual and physical environments70.542014
Foreword to the special section on expressive graphics.00.342013
Online Gaze Disparity via Bioncular Eye Tracking on Stereoscopic Displays50.562012
Ray casting sparse level sets00.342012
The Art and Science of Digital Production Arts.00.342011
Measuring gaze depth with an eye tracker during stereoscopic display201.102011
Measuring vergence over stereoscopic video with a remote eye tracker70.742010
The craft of computer programming: lifting the veil00.342010
Mesh colors241.162010
Adaptive neighbor pairing for smoothed particle hydrodynamics10.362010
Fast Occlusion Sweeping10.382009
Factors influencing the choice of projection textures for displaying layered surfaces10.362009
Using eye tracking to analyze stereoscopic filmmaking60.532009
An adaptive sampling approach to incompressible particle-based fluid00.342009
Adaptive particles for incompressible fluid simulation170.902008
Wave particles250.922007
Line Drawing as a Dynamic Process60.492007
An Approach to the Perceptual Optimization of Complex Visualizations201.332006
Texturing of Layered Surfaces for Optimal Viewing201.262006
On the optimization of visualizations of complex phenomena171.152005
Better with bubbles: enhancing the visual realism of simulated fluid432.152004
Model-Based Motion Filtering for Improving Arm Gesture Recognition Performance30.392003
An Integrated Approach towards the Representation, Manipulation and Reuse of Pre-Recorded Motion41.442000
Towards Model-Based Gesture Recognition40.442000
Emotionally Expressive Agents91.961999
Would your characters rather go naked?: Cloth Modeling and Animation.00.341999
Visualizing a Real Forest40.751998
Motion Capture Data Manipulation and Reuse via B-splines110.731998
Continuous cartogram construction212.891998
Genetic shaders: interactive and automatic shader generation00.341997
Visualizing the Midway Face of the Dixie National Forest10.981997
Overview of three-dimensional computer graphics10.521996
Predicting the drape of woven cloth using interacting particles14716.821994
The art and science of computer graphics: a very depth-first approach to the non-majors course40.971994
A physically-based particle model of woven cloth376.291992