Rediscovering The Use Of Chatbots In Education: A Systematic Literature Review | 2 | 0.42 | 2020 |
Fruitful student interactions and perceived learning improvement in DSLab: A dynamic assessment tool for distributed programming: Fruitful student interactions and perceived learning improvement in DSLab | 1 | 0.35 | 2020 |
Teaching Cultural Heritage through a Narrative-based Game | 0 | 0.34 | 2020 |
Cultivating Students' Reflective Learning In Metacognitive Activities Through An Affective Pedagogical Agent | 0 | 0.34 | 2020 |
A Study On The Effectiveness Of An Undergraduate Online Teaching Laboratory With Semantic Mechanism From A Student Perspective | 0 | 0.34 | 2020 |
Implementing Imagination-Based Pedagogies in a Web-Based Computer Supported Collaborative Language Learning Writing Activity - Orchestration Issues. | 0 | 0.34 | 2018 |
Analyzing the educational design, use and effect of spatial games for cultural heritage: A literature review. | 3 | 0.39 | 2017 |
Open Proctor: An Academic Integrity Tool for the Open Learning Environment. | 0 | 0.34 | 2017 |
A Method for Thematic and Structural Visualization of Academic Content | 0 | 0.34 | 2017 |
Providing A Multi-Fold Assessment Framework To Virtualized Collaborative Learning In Support For Engineering Education | 0 | 0.34 | 2016 |
Analyzing the effects of emotion management on time and self-management in computer-based learning. | 2 | 0.37 | 2016 |
A Fuzzy-Based Approach for Classifying Students' Emotional States in Online Collaborative Work | 0 | 0.34 | 2016 |
Analyzing How Emotion Awareness Influences Students' Motivation, Engagement, Self-Regulation and Learning Outcome. | 4 | 0.43 | 2016 |
A Behavioral Biometrics Based and Machine Learning Aided Framework for Academic Integrity in E-Assessment | 2 | 0.39 | 2016 |
Integrating Learning Services in the Cloud: An Approach that Benefits Both Systems and Learning. | 0 | 0.34 | 2015 |
A Methodology to Evaluate Complex Learning Resources to Improve e-Assessment from Collaborative and Networking Settings | 0 | 0.34 | 2015 |
An Ontology about Emotion Awareness and Affective Feedback in Elearning | 3 | 0.39 | 2015 |
Improving e-Assessment in Collaborative and Social Learning Settings | 1 | 0.37 | 2015 |
Embedding Emotion Awareness Into E-Learning Environments | 2 | 0.37 | 2014 |
Towards an Emotion Labeling Model to Detect Emotions in Educational Discourse | 3 | 0.51 | 2014 |
Managing Cscl Activity Through Networking Models | 0 | 0.34 | 2014 |
CC-LR: providing interactive, challenging and attractive Collaborative Complex Learning Resources. | 12 | 0.89 | 2014 |
Building Intelligent Emotion Awareness for Improving Collaborative E-Learning | 5 | 0.57 | 2013 |
A Network Analysis Method for Selecting Personalized Content in e-Learning Programs | 0 | 0.34 | 2013 |
Prototyping a Cognitive Assessment System to Enrich the Virtualization of Collaborative Learning | 0 | 0.34 | 2013 |
A Framework for Designing Computer Supported Learning Systems with Sensibility | 0 | 0.34 | 2013 |
Current Trends in Emotional e-Learning: New Perspectives for Enhancing Emotional Intelligence | 4 | 0.67 | 2013 |
A Dual-Modal System that Evaluates User's Emotions in Virtual Learning Environments and Responds Affectively. | 8 | 0.56 | 2013 |
A Review on Massive E-Learning (MOOC) Design, Delivery and Assessment | 41 | 2.27 | 2013 |
Measuring the Impact of Emotion Awareness on e-learning Situations | 3 | 0.55 | 2013 |
Towards a Multi-fold Assessment Approach to Enrich the Virtualization of Collaborative Learning | 6 | 0.59 | 2012 |
CC-LO: Embedding Interactivity, Challenge and Empowerment into Collaborative Learning Sessions. | 13 | 0.84 | 2012 |
A Multi-fold Time Approach to Address Emotions in Live and Virtualized Collaborative Learning | 2 | 0.39 | 2012 |
Design Of An Emotion Aware E-Learning System | 11 | 0.74 | 2012 |
Towards a Social-Emotional e-Learning System. | 0 | 0.34 | 2011 |
Endowing e-Learning Systems with Emotion Awareness | 8 | 1.11 | 2011 |
Emotion Measurement in Intelligent Tutoring Systems: What, When and How to Measure | 16 | 1.00 | 2011 |
Exploring the Learning Profile of Information System Workers to Provide Effective Professional Development. | 0 | 0.34 | 2011 |
Towards Collaborative Complex Learning Objects by the Virtualization of Collaborative Sessions. | 2 | 0.45 | 2011 |
Providing effective feedback, monitoring and evaluation to on-line collaborative learning discussions | 27 | 1.37 | 2011 |
Exploring Learning through Audience Interaction in Virtual Reality Dome Theaters. | 0 | 0.34 | 2010 |
A Five-Layer Approach in Collaborative Learning Systems Design with Respect to Emotion | 0 | 0.34 | 2010 |
Customer Relationship Management Applied To Higher Education: Developing An E-Monitoring System To Improve Relationships In Electronic Learning Environments | 5 | 0.55 | 2010 |
Enhancing Knowledge Management In Online Collaborative Learning | 10 | 0.72 | 2010 |
Exploring the value of audience collaboration and game design in immersive virtual learning environments | 1 | 0.35 | 2010 |
Audience interactivity as leverage for effective learning in gaming environments for dome theaters | 5 | 0.63 | 2010 |
Knowledge extraction and representation of collaborative activity through ontology-based and Social Network Analysis technologies | 7 | 0.58 | 2009 |
A data analysis model based on control charts to monitor online learning processes | 7 | 0.68 | 2009 |
Automatic composition of Learning Grid Portlets: a comparison of syntactic and semantic approaches | 1 | 0.35 | 2009 |
SAMOS: a model for monitoring students' and groups' activities in collaborative e-learning | 4 | 0.52 | 2009 |