Name
Affiliation
Papers
MAGY SEIF EL-NASR
The Pennsylvania State University The College of Information Sciences & Technology USA 316E IST Building
104
Collaborators
Citations 
PageRank 
208
647
73.17
Referers 
Referees 
References 
1491
1352
700
Search Limit
1001000
Title
Citations
PageRank
Year
Kills, Deaths, and (Computational) Assists: Identifying Opportunities for Computational Support in Esport Learning00.342022
EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCs.00.342022
Special Interest Group: The Present and Future of Esports in HCI00.342021
StoryMap: Using Social Modeling and Self-Modeling to Support Physical Activity Among Families of Low-SES Backgrounds00.342021
VINS: Visual Search for Mobile User Interface Design10.372021
The Gang’s All Here: How People Used Games to cope with COVID19 Quarantine00.342021
”Naked and on Fire”: Examining Player Agency Experiences in Narrative-Focused Gameplay00.342021
Tile-o-Scope AR - An Augmented Reality Tabletop Image Labeling Game Toolkit.00.342020
MAADS - Mixed-Methods Approach for the Analysis of Debugging Sequences of Beginner Programmers.00.342020
Labeling Debugging in May's Journey Gameplay.00.342020
Evaluating the Effect of Timeline Shape on Visualization Task Performance30.362020
Understanding Player Patterns by Combining Knowledge-Based Data Abstraction with Interactive Visualization00.342020
Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection10.342020
"And then they died": Using Action Sequences for Data Driven,Context Aware Gameplay Analysis10.392020
Data-Driven Game Development: Ethical Considerations00.342020
Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support00.342020
Modeling Individual And Team Behavior Through Spatio-Temporal Analysis10.352019
Social Reflections on Fitness Tracking Data - A Study with Families in Low-SES Neighborhoods.00.342019
Player interaction in narrative games: structure and narrative progression mechanics00.342019
Using game design mechanics as metaphors to enhance learning of introductory programming concepts00.342019
Evaluation of an automatically-constructed graph-based representation for interactive narrative00.342019
Expertise and engagement: re-designing citizen science games with players' minds in mind00.342019
Exploring Improvisational Approaches to Social Knowledge Acquisition00.342019
Teamwork and adaptation in games (TAG): a survey to gauge teamwork00.342019
Developing games that capture and engage users00.342019
Academics without borders00.342019
The Art of Drafting: A Team-Oriented Hero Recommendation System for Multiplayer Online Battle Arena Games.50.552018
Detecting Betrayers in Online Environments Using Active Indicators.00.342018
Educational game design: an empirical study of the effects of narrative.00.342018
Learning Generative Models of Social Interactions with Humans-in-the-Loop00.342018
Modeling Individual Differences in Game Behavior Using HMM.20.372018
Modeling Game Avatar Synergy and Opposition through Embedding in Multiplayer Online Battle Arena Games.00.342018
Going forward by going back: re-defining rewind mechanics in narrative games.00.342018
Exploratory Automated Analysis of Structural Features of Interactive Narrative.00.342018
Q-DeckRec: A Fast Deck Recommendation System for Collectible Card Games30.412018
Introduction to the special issue on visual game analytics.10.352018
EOMM: An Engagement Optimized Matchmaking Framework.30.472017
Player Skill Decomposition in Multiplayer Online Battle Arenas.40.412017
An Active Analysis and Crowd Sourced Approach to Social Training.10.402016
G-Player: Exploratory Visual Analytics for Accessible Knowledge Discovery.00.342016
Eliciting Emotions in Design of Games - a Theory Driven Approach.10.372016
Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games.20.382015
Interactive Visualization for Understanding of Attention Patterns.00.342015
Data-Driven Retrospective Interviewing (DDRI): A proposed methodology for formative evaluation of pervasive games00.342015
In Your Face(t) Impact of Personality and Context on Gameplay Behavior.10.362015
Investigating behavior change indicators and cognitive measures in persuasive health games.00.342015
Modeling Warmth And Competence In Virtual Characters80.582015
Games and entertainment community SIG: reaching beyond CHI30.502014
Design Techniques for Planning Navigational Systems in 3-D Video Games30.492014
Game Analytics for Game User Research, Part 1: A Workshop Review and Case Study50.522013
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