Name
Papers
Collaborators
SYMEON RETALIS
55
74
Citations 
PageRank 
Referers 
248
38.66
599
Referees 
References 
429
242
Search Limit
100599
Title
Citations
PageRank
Year
Children's Interaction with Motion-Based Touchless Games: Kinecting Effectiveness and Efficiency00.342020
Designing and Orchestrating the Classroom Experience for Technology-Enhanced Embodied Learning.00.342020
Teaching Cultural Heritage through a Narrative-based Game00.342020
Using sensing technologies to explain children's self-representation in motion-based educational games00.342020
Training Νovice teachers to design moodle-based units of learning using a CADMOS-enabled learning design sprint.00.342018
Using Embodied Learning Technology To Advance Motor Performance Of Children With Special Educational Needs And Motor Impairments10.352017
Introduction to the special issue on Web-2.0 technologies in support of team-based learning for innovation20.412014
Enhancing primary school children collaborative learning experiences in maths via a 3D virtual environment60.482013
Interaction patterns for Windows 8 tablet applications00.342013
Assessing students' performance using the learning analytics enriched rubrics50.432013
Educational Innovation with Learning Networks: Tools and Developments.10.372012
Utilising a collaborative macro-script to enhance student engagement: A mixed method study in a 3D virtual environment171.232012
Virtual Environments for Collaborative Innovation and Learning.20.382011
Enriched assessment rubrics: a new medium for enabling teachers to easily assess student’s performance when participating in complex interactive learning scenarios00.342011
A new approach to collaborative creativity support of new product designers30.502011
Designing Configurations of CSCL Scripts Using Interaction Analysis Findings00.342010
Using computer supported collaborative learning strategies for helping students acquire self-regulated problem-solving skills in mathematics292.182010
SyCo: a collaborative learning tool for generating ideas in private and in public.00.342009
Design Patterns for Creativity.10.382009
Knowledge Sharing Strategies for Collaborative Creativity30.392009
Using e-learning design patterns to augment learners’ experiences30.552009
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment70.502008
Industrial Track Session-Introduction00.342008
Analyze Me: Open Learner Model in an Adaptive Web Testing System81.052007
A Learning Research Informed Design and Evaluation of a Web-Enhanced Object Oriented Programming Seminar10.392007
Depth toolkit: a web-based tool for designing and executing usability evaluations of e-sites based on design patterns10.352007
The Design of AIED Systems: Learner-Centred and Design Pattern Approaches00.342007
Analysing Interaction Behaviour In Network Supported Collaborative Learning Environments: A Holistic Approach70.582007
The use of CSCL design patterns as a vehicle for effective & efficient learning designs: linking patterns to authentic educational case studies00.342007
A Model for Interoperability in Computer Supported Collaborative Learning40.652006
CSCL Scripting Patterns: Hierarchical Relationships and Applicability181.412006
Eliciting Design Patterns For E-Learning Systems181.712006
Designing And Generating Educational Adaptive Hypermedia Applications80.722005
CRITON: A Hypermedia Design Tool20.362005
Defining a UML Profile for Web-based Educational Applications00.342005
Editorial message: special track on engineering e-learning systems00.342004
Semantic Description Of Educational Adaptive Hypermedia Based On A Conceptual Model131.022004
The Learner's Mirror.30.422004
An approach for managing the evolution of web-based educational applications00.342004
Automating Standards-Based Courseware Development Using UML00.342004
DEPTH: A Methodology for Usability Evaluation of Web Sites Based on Design Patterns and Heuristics Criteria00.342004
Giving More Adaptation Flexibility to Authors of Adaptive Assessments30.542004
Modeling learning technology systems as business systems30.672003
Building Interoperability among Learning Content Management Systems40.562003
Towards A Pattern Language For Learning Management Systems566.742003
Network-Based Business Simulation Activities In Technical Professional Education00.342003
Modelling Web-Based Instructional Systems61.792002
Building Quality into Learning Management Systems - An Architecture-Centric Approach00.342002
CADMOS: an approach to developing Web-based instructional systems10.442001
Developing an Architecture for the Software Subsystem of a Learning Technology System -- An Engineering Approach20.542001
  • 1
  • 2