Can You Teach Me To Machine Learn? | 1 | 0.35 | 2020 |
Habituation to Pseudo-Ambient Vibrotactile Patterns for Remote Awareness | 0 | 0.34 | 2020 |
Ten Little Fingers, Ten Little Toes: Can Toes Match Fingers for Haptic Discrimination? | 1 | 0.36 | 2020 |
What Is Hard about Teaching Machine Learning to Non-Majors? Insights from Classifying Instructors' Learning Goals. | 1 | 0.35 | 2019 |
Exploring The Use Of Fingerprint Sensor Gestures For Unlock Journaling: A Comparison With Slide-To-X | 0 | 0.34 | 2019 |
BarryWhaptics: Towards Countering Social Biases Using Real-Time Haptic Enhancement of Voice | 0 | 0.34 | 2019 |
Towards Consistent Haptic Coupling with HaptiStrap: Doing Better than "Tight yet Comfortable" | 0 | 0.34 | 2019 |
Getting Your Hands Dirty Outside the Lab: A Practical Primer for Conducting Wearable Vibrotactile Haptics Research. | 3 | 0.46 | 2019 |
Pressure or Movement? | 0 | 0.34 | 2018 |
Enhanced Pressure-Based Multimodal Immersive Experiences. | 1 | 0.37 | 2018 |
Reversing Voice-Related Biases Through Haptic Reinforcement. | 0 | 0.34 | 2018 |
Pseudo-Ambience: Filling the Gap Between Notifications and Continuous Information Displays. | 1 | 0.37 | 2018 |
Exploring the Limits of Vibrotactile Numeric Information Delivery. | 1 | 0.36 | 2018 |
Laughter and Tickles: Toward Novel Approaches for Emotion and Behavior Elicitation. | 0 | 0.34 | 2017 |
Raising the Heat: Electrical Muscle Stimulation for Simulated Heat Withdrawal Response. | 1 | 0.34 | 2017 |
Vibewalk: Foot-Based Tactons During Walking And Quiet Stance | 0 | 0.34 | 2017 |
User-Driven Techniques for the Design and Evaluation of New Musical Interfaces. | 2 | 0.41 | 2016 |
Expressing Human State via Parameterized Haptic Feedback for Mobile Remote Implicit Communication. | 3 | 0.42 | 2016 |
Prioritizing foreground selection of natural chirp sounds by tempo and spectral centroid. | 1 | 0.36 | 2016 |
sharedFace: Interactive Facial Projection Mapping. | 2 | 0.40 | 2015 |
Evaluation of Docking Task Performance Using Mid-air Interaction Techniques | 10 | 0.44 | 2015 |
Digital Facial Augmentation for Interactive Entertainment. | 2 | 0.37 | 2015 |
Improving Haptic Feedback on Wearable Devices through Accelerometer Measurements | 7 | 0.58 | 2015 |
The loud bird doesn't (always) get the worm - Why computational salience also needs brightness and tempo. | 0 | 0.34 | 2015 |
Real-time emergency response: improved management of real-time information during crisis situations | 5 | 0.48 | 2014 |
Event-based haptic vibration synthesis using a recursive filter for lower limb prosthetics | 2 | 0.39 | 2014 |
EmbodiComp: Embodied Interaction for Mixing and Composition. | 0 | 0.34 | 2014 |
Predicting an orchestral conductor's baton movements using machine learning | 1 | 0.37 | 2013 |
Vibration-Induced Friction Control for Walkway Locomotion Interface | 0 | 0.34 | 2013 |
Spatialized Audio Environmental Awareness for Blind Users with a Smartphone | 6 | 0.73 | 2013 |
Reactive Environment for Network Music Performance. | 2 | 0.39 | 2013 |
Vibrotactile Rendering of Splashing Fluids | 6 | 0.45 | 2013 |
Real-time free viewpoint video from a range sensor and color cameras. | 1 | 0.35 | 2013 |
A high-fidelity orchestra simulator for individual musicians' practice | 3 | 0.48 | 2012 |
A Reactive Environment for Dynamic Volume Control. | 2 | 0.39 | 2012 |
Smartphone Sensor Reliability for Augmented Reality Applications. | 11 | 0.71 | 2012 |
Visualization Feedback For Musical Ensemble Practice: A Case Study On Phrase Articulation And Dynamics | 2 | 0.41 | 2012 |
Eyes-Free Environmental Awareness for Navigation | 6 | 0.91 | 2012 |
Preconditioning for edge-preserving image super resolution. | 5 | 0.41 | 2012 |
Toward dynamic image mosaic generation with robustness to parallax. | 12 | 0.62 | 2012 |
What's around Me? Spatialized Audio Augmented Reality for Blind Users with a Smartphone. | 18 | 1.20 | 2011 |
On the limits of the human motor control precision: the search for a device's human resolution | 14 | 0.68 | 2011 |
Pop-up depth views for improving 3D target acquisition | 2 | 0.43 | 2011 |
Fully automatic multi-projector calibration with an uncalibrated camera | 8 | 0.60 | 2011 |
Probabilistic Tracking of Pedestrian Movements via In-Floor Force Sensing | 3 | 0.42 | 2010 |
Design of a vibrotactile display via a rigid surface. | 9 | 0.92 | 2010 |
Simulation integration for healthcare education, training and assessment | 0 | 0.34 | 2010 |
SoundPark: Exploring Ubiquitous. | 0 | 0.34 | 2010 |
Contact sensing and interaction techniques for a distributed, multimodal floor display | 10 | 0.82 | 2010 |
Toward iconic vibrotactile information display using floor surfaces | 0 | 0.34 | 2009 |