Name
Affiliation
Papers
YUTA ITOH
Tokyo Institute of Technology, 2-12-1 O-okayama, Meguro-ku, Tokyo 152-8552, Japan
57
Collaborators
Citations 
PageRank 
103
222
25.69
Referers 
Referees 
References 
356
972
581
Search Limit
100972
Title
Citations
PageRank
Year
Blending Shadows: Casting Shadows in Virtual and Real using Occlusion-Capable Augmented Reality Near-Eye Displays00.342021
EnvSLAM: Combining SLAM Systems and Neural Networks to Improve the Environment Fusion in AR Applications00.342021
Ultrasound-driven Curveball in Table Tennis: Human Activity Support via Noncontact Remote Object Manipulation00.342021
Focus-Aware Retinal Projection-based Near-Eye Display00.342021
CircadianVisor - Image Presentation with an Optical See-Through Display in Consideration of Circadian Illuminance.00.342021
Towards Indistinguishable Augmented Reality: A Survey on Optical See-through Head-mounted Displays30.392021
Computational Phase-Modulated Eyeglasses10.352021
Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?10.352020
Hopping-Pong: Computational Curveball in Table Tennis by Noncontact Ultrasound Force00.342020
Catching the Drone - A Tangible Augmented Reality Game in Superhuman Sports00.342020
StainedView: Variable-Intensity Light-Attenuation Display with Cascaded Spatial Color Filtering for Improved Color Fidelity20.382020
DehazeGlasses - Optical Dehazing with an Occlusion Capable See-Through Display.10.362020
Stencil Marker: Designing Partially Transparent Markers for Stacking Augmented Reality Objects00.342020
Automatic Labeling of Training Data by Vowel Recognition for Mouth Shape Recognition with Optical Sensors Embedded in Head-Mounted Display.00.342019
CoSummary: adaptive fast-forwarding for surgical videos by detecting collaborative scenes using hand regions and gaze positions30.392019
Computational Glasses - Vision Augmentations Using Computational Near-Eye Optics and Displays.10.352019
A design for optical cloaking display00.342019
DroneCamo: Modifying Human-Drone Comfort via Augmented Reality10.362019
The Kuroko Paradigm: The Implications of Augmenting Physical Interaction with AR Avatars00.342019
Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering.90.542019
OSTNet: Calibration Method for Optical See-Through Head-Mounted Displays via Non-Parametric Distortion Map Generation00.342019
Varifocal Occlusion for Optical See-Through Head-Mounted Displays using a Slide Occlusion Mask.60.452019
WARP: Contributional Tracking Architecture Towards a Worldwide Augmented Reality Platform00.342019
HySAR: Hybrid Material Rendering by an Optical See-Through Head-Mounted Display with Spatial Augmented Reality Projection.20.382018
Transmissive mirror device based near-eye displays with wide field of view00.342018
Intra-/inter-user adaptation framework for wearable gesture sensing device.10.342018
ChromaGlasses: Computational Glasses for Compensating Colour Blindness.70.622018
Object-wise 3D Gaze Mapping in Physical Workspace.00.342018
A Survey of Calibration Methods for Optical See-Through Head-Mounted Displays.50.422018
Make your own retinal projector: retinal near-eye displays via metamaterials00.342018
Air Mounted Eyepiece: Optical See-Through HMD Design with Aerial Optical Functions.50.742018
Emulation of Physician Tasks in Eye-Tracked Virtual Reality for Remote Diagnosis of Neurodegenerative Disease10.382017
Estimating Gaze Depth Using Multi-Layer Perceptron00.342017
Light field blender: designing optics and rendering methods for see-through and aerial near-eye display30.552017
Occlusion Leak Compensation for Optical See-Through Displays using a Single-layer Transmissive Spatial Light Modulator.60.452017
DeepHolo: recognizing 3D objects using a binary-weighted computer-generated hologram10.412017
Spatial Calibration of Airborne Ultrasound Tactile Display and Projector-Camera System Using Fur Material.00.342017
AdaptiVisor: assisting eye adaptation via occlusive optical see-through head-mounted displays.30.392017
Automated Spatial Calibration of HMD Systems with Unconstrained Eye-cameras40.402016
Laplacian vision: augmenting motion prediction via optical see-through head-mounted displays and projectors.00.342016
OST Rift: Temporally consistent augmented reality with a consumer optical see-through head-mounted display30.472016
Analysis of Multiple Users' Experience in Daily Life Using Wearable Device for Facial Expression Recognition.00.342016
Laplacian Vision: Augmenting Motion Prediction via Optical See-Through Head-Mounted Displays.80.572016
Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays.30.422016
Facial Expression Mapping inside Head Mounted Display by Embedded Optical Sensors.20.362016
An Interactive Augmented Reality Chess Game Using Bare-Hand Pinch Gestures.30.422015
Semi-Parametric Color Reproduction Method for Optical See-Through Head-Mounted Displays110.642015
Corneal-Imaging Calibration for Optical See-Through Head-Mounted Displays260.922015
Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration Technique120.572015
Vision enhancement: defocus correction via optical see-through head-mounted displays.100.572015
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