The Design of a Location-Based Transit Game for Digital Placemaking | 0 | 0.34 | 2020 |
City Explorer - The Design and Evaluation of a Location-Based Community Information System. | 0 | 0.34 | 2019 |
From Being There to Watching: Shared and Dedicated Telepresence Robot Usage at Academic Conferences. | 0 | 0.34 | 2018 |
Network linear discriminant analysis. | 0 | 0.34 | 2018 |
"MyEyes": The Design and Evaluation of First Person View Video Streaming for Long-Distance Couples. | 1 | 0.35 | 2017 |
City Explorer: Gamifying Public Transit Trips While Exploring the City. | 0 | 0.34 | 2017 |
Escaping Together: The Design And Evaluation Of A Distributed Real-Life Escape Room | 3 | 0.37 | 2017 |
The Design and Analysis of Self—Balancing Adjustment Implement Leveling Control System | 0 | 0.34 | 2017 |
On-line memorry defragmentation for NVM-based persistent heaps | 0 | 0.34 | 2017 |
Streamer.Space: A Toolkit for Prototyping Context-Aware Mobile Video Streaming Apps. | 0 | 0.34 | 2017 |
Puzzle Space: A Distributed Tangible Puzzle for Long Distance Couples. | 2 | 0.38 | 2017 |
Collaboration, Awareness, and Communication in Real-Life Escape Rooms. | 2 | 0.36 | 2017 |
TwitchViz: A Visualization Tool for Twitch Chatrooms. | 6 | 0.58 | 2016 |
You are Being Watched: Bystanders' Perspective on the Use of Camera Devices in Public Spaces. | 7 | 0.46 | 2016 |
The Family Board: An Information Sharing System for Family Members | 2 | 0.39 | 2015 |
A WBAN based cableless ECG acquisition system. | 0 | 0.34 | 2014 |