The Future Use of LowCode/NoCode Platforms by Knowledge Workers - An Acceptance Study. | 0 | 0.34 | 2019 |
Human-Computer Interaction and Aging. | 0 | 0.34 | 2019 |
Let's Digitize It: Investigating Challenges of Online Education. | 0 | 0.34 | 2019 |
Artificial Intelligence Tool Penetration in Business: Adoption, Challenges and Fears. | 0 | 0.34 | 2019 |
The Use of Digital Devices in the University Classroom: Exploring and Comparing Students' Perceptions and Practices. | 0 | 0.34 | 2019 |
Knowledge Governance Helps Minimizing the Risks of External Knowledge Transfer. | 0 | 0.34 | 2019 |
Are Senior Smartphones really better? | 0 | 0.34 | 2018 |
Improving Business Process Management Competencies by Applying Gamification Aspects in Teaching Bachelor Students. | 0 | 0.34 | 2018 |
Golden Oldies and Silver Surfers 2.0 - 2. Workshop zum alters-differenzierten User Experience Design. | 0 | 0.34 | 2018 |
Exploring Knowledge Transfer in the Media Industry. | 0 | 0.34 | 2018 |
Seniors' Acceptance of Virtual Humanoid Agents. | 1 | 0.48 | 2018 |
Model-Driven Design of a Mobile Product Training and Learning System. | 0 | 0.34 | 2018 |
Design Science and ThinkLets as a Holistic Approach to Design IoT/IoS Systems. | 0 | 0.34 | 2017 |
Akzeptanz von CGM Systemen: Interviews mit SeniorInnen. | 0 | 0.34 | 2017 |
A Multi-lingual Evaluation of the vAssist Spoken Dialog System. Comparing Disco and RavenClaw. | 0 | 0.34 | 2016 |
LifeLine Dialogues with Roberta. | 0 | 0.34 | 2016 |
Building the next generation of personal digital Assistants | 7 | 0.52 | 2014 |