Exploring an Augmented Reality Serious Game for Motorized Wheelchair Control | 0 | 0.34 | 2022 |
<p>A critical analysis on remote collaboration mediated by Augmented Reality: Making a case for improved characterization and evaluation of the collaborative process</p> | 0 | 0.34 | 2022 |
A Conceptual Model and Taxonomy for Collaborative Augmented Reality | 1 | 0.43 | 2022 |
Visually exploring a Collaborative Augmented Reality Taxonomy | 0 | 0.34 | 2021 |
A Conceptual Model for Data Collection and Analysis for AR-based Remote Collaboration Evaluation | 1 | 0.34 | 2020 |
Interaction with Virtual Content using Augmented Reality: A User Study in Assembly Procedures | 1 | 0.34 | 2020 |
DeepRings: A Concentric-Ring Based Visualization to Understand Deep Learning Models | 0 | 0.34 | 2020 |
A Real-World Approach on the Problem of Chart Recognition Using Classification, Detection and Perspective Correction. | 0 | 0.34 | 2020 |
Investigating Different Augmented Reality Approaches in Circuit Assembly - a User Study. | 0 | 0.34 | 2019 |
Situated Visualization in The Decision Process Through Augmented Reality | 3 | 0.38 | 2019 |
Configuration And Use Of Pervasive Augmented Reality Interfaces In A Smart Home Context: A Prototype | 0 | 0.34 | 2019 |
Comparing Spatial and Mobile Augmented Reality for Guiding Assembling Procedures with Task Validation | 1 | 0.35 | 2019 |
Adaptive Augmented Reality User Interfaces Using Face Recognition For Smart Home Control | 0 | 0.34 | 2019 |