Re-using Open Data by Automatically Building Immersive Virtual Reality Worlds as Personal Museums | 0 | 0.34 | 2019 |
A Framework to Design, Develop, and Evaluate Immersive and Collaborative Serious Games in Cultural Heritage. | 1 | 0.35 | 2018 |
A Social Platform to Support Citizens Reuse of Open 3D Visualisations - a Citizen Science Approach. | 0 | 0.34 | 2018 |
Engaging Citizens with a Social Platform for Open Data. | 3 | 0.47 | 2017 |
Immersivity and Playability Evaluation of a Game Experience in Cultural Heritage. | 2 | 0.36 | 2016 |